Thank you for visiting SotAwiki, a Shroud of the Avatar Wiki Encyclopedia. If you see any information that is outdated, please take the time to update it, or if you prefer, leave a message for other editors. This community wiki is for the benefit of all Avatars!

Masterwork Carpentry Upgrade

From Shroud of the Avatar Wiki - SotA
Jump to navigation Jump to search
Masterwork Carpentry Upgrade
Gem Socketed Chest Armor icon.png
Recipe: Masterwork Carpentry Upgrade is craftable using the Carpentry skilll.

Masterwork Carpentry Upgrade is a recipe to add modifications (Bonuses) to Carpentry related equipment items.

  • Note that an item must have at least 30 maximum durability in order to be Masterworked.


Recipe[edit]

Crafting the Carpentry recipe Masterwork Carpentry Upgrade
Hover your mouse over items or click on them for details.

Required Skill
Carpentry 1

Teachable

Ingredients
Carpentry Hammer Carpentry Hammer x 1
Crafted Carpentry Equipable Crafted Carpentry Equipable x 1
Silver Ingot Silver Ingot x 5

Creates
Crafted Carpentry Equipable +1 Crafted Carpentry Equipable +1 x 1

Lastseen: R105
Carpentry Hammer
Crafted Carpentry EquipableSilver Ingot

(Note: Although the crafted equipable shown above depicts a hand axe, this recipe is only usable on items crafted using Carpentry recipes.)

Masterwork[edit]

Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.

Masterwork Bonuses[edit]

Masterwork Bonus Durability Cost Weapon
Masterwork Ranged Weapon Proficiency
Aimed Shot Power (+2) +17.9% Aimed Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Blinding Shot Debuff Power (+2) +17.9% Blinding Shot Debuff Power and Duration -15 Maximum Durability Crossbow, Long Bow, Short Bow
Blinding Shot Power (+2) +17.9% Blinding Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Disabling Shot Debuff Length (+2) +17.9% Disabling Shot Debuff Duration -15 Maximum Durability Crossbow, Long Bow, Short Bow
Disabling Shot Power (+2) +17.9% Disabling Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Heavyweight Durable (+3) +60 Maximum Durability 0 Crossbow, Long Bow, Short Bow
Multishot Power (+2) +9% Multishot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Piercing Shot Power (+2) +17.9% Piercing Shot Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Rapid Fire Power (+2) +9% Rapid Fire Damage -15 Maximum Durability Crossbow, Long Bow, Short Bow
Strength (+2) +9 Strength -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Critical (+2) +3.6% Weapon Critical Chance -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Critical Damage (+2) +9% Weapon Critical Damage -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Damage (+2) +4.5% Base Weapon Damage -10 Maximum Durability Crossbow, Long Bow, Short Bow
Weapon Damage (+2) +0.4 Weapon Damage -10 Maximum Durability Crossbow, Long Bow, Short Bow
Masterwork Bludgeon Weapon Proficiency
Hand Axe, Mace, War Hammer
Break Armor Debuff Power (+2) +17.9% Break Armor Debuff Power and Duration -15 Maximum Durability Hand Axe, Mace, War Hammer
Break Armor Power (+2) +17.9% Break Armor Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Break Weapon Debuff Power (+2) +17.9% Break Weapon Debuff Power and Duration -15 Maximum Durability Hand Axe, Mace, War Hammer
Break Weapon Power (+2) +17.9% Break Weapon Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Crushing Blow Power (+2) +17.9% Crushing Blow Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Crushing Blow Stun Chance (+2) +5.4% Crushing Blow Stun Chance -15 Maximum Durability Hand Axe, Mace, War Hammer
Crushing Blow Stun Length (+2) +17.9% Crushing Blow Stun Length - Maximum Durability Hand Axe, Mace, War Hammer
Durable (+3) +30 Maximum Durability 0 Hand Axe, Mace, War Hammer
Ground Pound Power (+2) +17.9% Ground Pound Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockback Knockback Chance (+2) +5.4% Knockback Knockback Chance -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockback Power (+2) +17.9% Knockback Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockdown Knockdown Chance (+2) +5.4% Knockdown Knockdown Chance -15 Maximum Durability Hand Axe, Mace, War Hammer
Knockdown Power (+2) +17.9% Knockdown Damage -15 Maximum Durability Hand Axe, Mace, War Hammer
Strength (+2) +9 Strength -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Critical (+2) +3.6% Weapon Critical Chance -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Critical Damage (+2) +9% Weapon Critical Damage -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Damage (+2) +4.5% Base Weapon Damage -10 Maximum Durability Hand Axe, Mace, War Hammer
Weapon Damage (+2) +0.4 Weapon Damage -10 Maximum Durability Hand Axe, Mace, War Hammer
Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Armor Debuff Power (+2) +35.8% Break Armor Debuff Power and Duration -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Armor Power (+2) +35.8% Break Armor Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Weapon Debuff Power (+2) +35.8% Break Weapon Debuff Power and Duration -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Break Weapon Power (+2) +35.8% Break Weapon Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Crushing Blow Power (+2) +35.8% Crushing Blow Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Crushing Blow Stun Chance (+2) +10.8% Crushing Blow Stun Chance -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Crushing Blow Stun Length (+2) +35.8% Crushing Blow Stun Length -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Durable (+3) +60 Maximum Durability 0 Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Ground Pound Power (+2) +35.8% Ground Pound Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockback Knockback Chance (+2) +10.8% Knockback Knockback Chance -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockback Power (+2) +35.8% Knockback Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockdown Knockdown Chance (+2) +10.8% Knockdown Knockdown Chance -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Knockdown Power (+2) +35.8% Knockdown Damage -30 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Strength (+2) +17.9 Strength -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Critical (+2) +7.2% Weapon Critical Chance -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Critical Damage (+2) +17.9% Weapon Critical Damage -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Damage (+2) +9% Base Weapon Damage -20 Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Heavyweight Weapon Damage (+2) +0.7 Weapon Damage - Maximum Durability Two-handed Axe, Two-handed Hammer, Two-handed Mace
Wands
Durable (+3) +30 Maximum Durability 0 Wand
Minor Focus (+1) +9 Focus -5 Maximum Durability Wand
Focus (+2) +17.9 Focus -10 Maximum Durability Wand
Max Focus (+2) +9% Focus -10 Maximum Durability Wand
Reagent Use (+2) -9% Basic Magic Reagent Use Chance -10 Maximum Durability Wand
Spell Critical Damage (+2) +4.5% Spell Critical Damage -10 Maximum Durability Wand
Spell Damage +4.5% Spell Damage -10 Maximum Durability Wand
Staves
Heavyweight Durable (+3) +60 Maximum Durability 0 Staff
Heavyweight Minor Focus (+1) +17.9 Focus -10 Maximum Durability Staff
Heavyweight Focus (+2) +35.8 Focus -20 Maximum Durability Staff
Heavyweight Max Focus (+2) +17.9% Focus -20 Maximum Durability Staff
Heavyweight Reagent Use (+2) -17.9% Basic Magic Reagent Use Chance -20 Maximum Durability Staff
Heavyweight Spell Critical Damage (+2) +9% Spell Critical Damage -20 Maximum Durability Staff
Heavyweight Spell Damage +9% Spell Damage -20 Maximum Durability Staff
Masterwork Polearm Weapon Proficiency
Durable (+3) +30 Maximum Durability 0 Spear, Trident
Leg Sweep Knockdown Chance (+2) +5.4% Leg Sweep Knockdown Chance -15 Maximum Durability Spear, Trident
Leg Sweep Power (+2) +17.9% Leg Sweep Damage -15 Maximum Durability Spear, Trident
Pull Power (+2) +17.9% Pull Damage -15 Maximum Durability Spear, Trident
Pull Range (+2) +17.9% Pull Range -15 Maximum Durability Spear, Trident
Puncture Power (+2) +17.9% Puncture Damage -15 Maximum Durability Spear, Trident
Push Power (+2) +17.9% Push Damage -15 Maximum Durability Spear, Trident
Skewer Power (+2) +17.9% Skewer Damage -15 Maximum Durability Spear, Trident
Skewer Root Chance (+2) +5.4% Skewer Root Chance -15 Maximum Durability Spear, Trident
Skewer Root Length (+2) +17.9% Skewer Root Length -15 Maximum Durability Spear, Trident
Spinning Attack Power (+2) +17.9% Spinning Attack Damage -15 Maximum Durability Spear, Trident
Strength (+2) +9 Strength -10 Maximum Durability Spear, Trident
Weapon Critical Damage (+2) +9% Weapon Critical Damage -10 Maximum Durability Spear, Trident
Weapon Damage (+2) +0.4 Weapon Damage -10 Maximum Durability Spear, Trident
Weapon Damage (+2) +4.5% Base Weapon Damage -10 Maximum Durability Spear, Trident
Two-handed Polearm Weapons
Heavyweight Durable (+3) +60 Maximum Durability 0 Halberd
Heavyweight Leg Sweep Knockdown Chance (+2) +10.8% Leg Sweep Knockdown Chance -30 Maximum Durability Halberd
Heavyweight Leg Sweep Power (+2) +35.8% Leg Sweep Damage -30 Maximum Durability Halberd
Heavyweight Pull Power (+2) +35.8% Pull Damage -30 Maximum Durability Halberd
Heavyweight Pull Range (+2) +35.8% Pull Range -30 Maximum Durability Halberd
Heavyweight Puncture Power (+2) +35.8% Puncture Damage -30 Maximum Durability Halberd
Heavyweight Push Power (+2) +35.8% Push Damage -30 Maximum Durability Halberd
Heavyweight Skewer Power (+2) +35.8% Skewer Damage -30 Maximum Durability Halberd
Heavyweight Skewer Root Chance (+2) +10.8% Skewer Root Chance -30 Maximum Durability Halberd
Heavyweight Skewer Root Length (+2) +35.8% Skewer Root Length -30 Maximum Durability Halberd
Heavyweight Spinning Attack Power (+2) +35.8% Spinning Attack Damage -30 Maximum Durability Halberd
Heavyweight Strength (+2) +17.9 Strength -20 Maximum Durability Halberd
Heavyweight Weapon Critical Damage (+2) +17.9% Weapon Critical Damage -20 Maximum Durability Halberd
Heavyweight Weapon Damage (+2) +0.7 Weapon Damage -20 Maximum Durability Halberd
Heavyweight Weapon Damage (+2) +9% Base Weapon Damage -20 Maximum Durability Halberd
  • Values shown are first time Masterwork with Masterwork Ranged Weapon Proficiency, Masterwork Bludgeon Weapon Proficiency and Masterwork Polearm Weapon Proficiency skills at 199.
  • Each successive Masterwork increases these values slightly (Minor Strength applied as a fifth Masterwork will be stronger than if it's applied first, for instance) with the exception of the Durability Masterwork, which is the same value at all levels and regardless of the order applied.

See Also[edit]

Trivia[edit]

  • Information on this page updated as of Release 105.

References[edit]