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Template talk:SotaWiki Featured Developer

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Bill Kirkman[edit]

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Bill "Chillblain" Kirkman (William Edward Kirkman the Third) is the Game Designer of Shroud of the Avatar. He is a 2006 Game Development graduate of Full Sail University who previously worked at Lightbox Interactive on Starhawk (PS3) and at Red Fly Studio on several Wii titles including Ghostbusters and Star more...

Starr Long[edit]

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Starr "Darkstarr" Long has been making videogames for twenty years. Starr Long was the original director of Ultima Online and started his career with Richard Garriott at the legendary studio Origin Systems. In 2000 Starr co-founded Destination Games with the Garriott brothers. In 2008 Starr was named one of the Top 20 Most Influential People in the Massively Multiplayer Online Industry by more...

Erik Touve[edit]

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Erik "Scrambler" Touve is the Client Programmer of Shroud of the Avatar. He started his programming career in 1995 and later entered the games industry in 2000. His accreditation’s include: Microsoft Casino, Thief: Deadly Shadows, Warhammer Online, Mushroom Men, Ghostbusters, Star Wars: The Force Unleashed II, and Thor. He has worked with the following companies: Glasseye Entertainment, Compulsive Development, Ion more...

Gina Dionne[edit]

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Gina "FireLotus" Dionne is the Community Manager of Shroud of the Avatar. She was the community manager of one of the largest fansites for Tabula Rasa, before she ultimately moved to Austin and joined the Tabula Rasa and City of Heroes teams as an editor and content writer. She was one of the three development team members behind the character Sarah Morrison in Tabula more...

Tassilo Philipp[edit]

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Tassilo Philipp is the Server Engineer of Shroud of the Avatar. He is a self-taught programmer originally from southern Germany. He is kind of a nomad, never staying in one place for too long. Having lived in multiple countries he worked at different games and middleware studios for more than a decade. It all started at Spellbound Studios in Germany, Creative Patterns in France, then Trinigy and Havok, and finally Portalarium. He joined Lord British's team in more...

Chris Spears[edit]

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Chris Spears is the Technical Director of Shroud of the Avatar. While his official title is Tech Director, he worked on several roles from lead technical designer to programmer and even company lawyer at one point. Chris Spears was teaching C++ at the University of Texas at Arlington before his brother talked him into joining the game industry which he's been a part of for 20 years. He also worked with Richard "Lord British" Garriott on more...

Joseph Toschlog[edit]

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Joseph "Rustic Dragon" Toschlog is the Web Developer and Community Relations guy of Shroud of the Avatar. He is known to the community for his solid support of Shroud of the Avatar through The Hearth of Britannia. He joined the development team on October 28, 2013. He is currently one of the voices that bridge the gap between the development team and the community on both Live Streams and more...

Scott Jennings[edit]

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Scott Lum Jennings has been playing roleplaying games since 1976, when at the age of ten, during a game that had just come out called Dungeons & Dragons, he lost his first character, a 1st-level wizard, to a balrog. He’s been complaining about poor game balance ever since. More recently, he has been involved in the massively multiplayer gaming world in various capacities. In 1999, he posted tales of his more...

Stephen Daniele[edit]

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Stephen Daniele is an artist passionate about the creative process, crafting an immersive and memorable experience, telling a story and building worlds through visual mediums. A veteran game artist beginning at TSR, Inc. in the mid 90’s he was Art Director for such RPG titles as Dungeons & Dragons, Dark Sun and Ravenloft. After leaving TSR, Stephen started freelancing in 1998 for Wizards of the Coast’s Magic the more...

Rick Holtrop[edit]

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Rick "Chaox" Holtrop started playing Ultima 4 as an 11 year old on a friend's Commodore 64, and a lifelong obsession with Ultima began. Fast forward to age 22 where he began working in QA at Origin systems; within a few years a close working relationship with Richard Garriott began. He later moved into development and design on Ultima Online 2, Tabula Rasa, and Thor: God of Thunder. In September 2011 he began more...

Scott Jones[edit]

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Scott Jones is a Game Developer at Portalarium who is involved Environment Art and World-Building of Shroud of the Avatar. "Joining up with the folks at Portalarium is a lot like coming home for me. Having worked with Richard in the past to bring Ultima to life in the world of 3-D graphics, it only seems natural to help him realize his goals and dreams for his new... read more...