Breach

This PvE scene is a modified version of Dysborg Ruins, a PvP scene located along the shores of the Naryad Channel. Much of the terrain has been altered to provide a chilly arctic feel with more visual changes to come during development. A dark and foreboding fog accompanied by frequent lightning strikes will most certainly put adventurers ill at ease! The Breach will also feature improved performance over Dysborg Ruins, and the creature spawns will be expanded considerably.

By accomplishing team-oriented events within the scene, a highly difficult wave battle will commence in the center of the map. Players will face four guardian golem mini-bosses which spawn in key locations.

Each golem will have a five minute respawn timer. Two of these golems will be highly resistant to magic. The other two golems will be highly resistant to physical damage. All four golems must be slain at nearly the same time, requiring considerable team coordination. A player must also be present at the wave battle spawn location to trigger the wave event when the four guardian golems are defeated. The resulting wave battle will be highly difficult, and provide a significant challenge to even the most powerful of teams.