Spellweaving

Combos can be created by either dragging one skill onto another one or by pressing the matching hotkey followed by the other skills hotkey. Creating a combo skill makes it behave as if it was a freshly dealt skill, meaning its fade out timer is reset. Skills can be discarded to free up a slot by dragging them off screen.

Known Combos:

 * Shock Arrow: Aimed Shot + Discharge. Ranged attack that does area of effect electrical and physical damage with small stun chance.


 * Flaming Bash: Shield Bash + Flame Fist. Quick fire damage shield attack that has a chance to stun and a chance to add small fire damage over time effect.


 * Icy Thrust: Thrust + Ice Fist. Powerful Melee Attack which also freezes target to slow it down


 * Icy Puncture: Puncture + Ice Fist. Attack that ignores armor and slows target.


 * Fiery Decay: Fire Arrow + Death Ray. Ranged fire attack with chance to add a fire damage over time that is also life drain


 * Sawblade Sweep: Rend + Whirling Blades. Attack that hits multiple targets around the caster that also has a chance to add a bleeding damage over time effect.


 * Hamstring: Rend + Trip. Attack that causes target to be slowed and has a chance to add a bleeding damage over time effect.


 * Titan Smash: Knockback + Body Slam. Attack that deals a large amount of damage to a target and knocks them back leaving them stunned afterwards.


 * Whirling Blades*: Thrust + Double Slash


 * Fireball*: Flame Fist + Fire Arrow

Note: Combos marked with an asterisk are spells that can be cast without using a combo if you have them in your deck and skill tree.