Community:Post office

The Community:Post office system is an effort to provide transportation of goods across Novia between boroughs/neighborhoods, towns, regions, and continents.

Distribution Map


These are connections between regions and towns for delivery of goods. There may be multiple paths between regions and towns based on relationships, courier capabilities, geography, and control points.

This will probably become a "map" in the future, much like UPS Map.
 * '''Region: Drachvald:
 * Region: Elysium: Port Phoenix
 * Town: Findupre
 * Town: Jade Valley
 * Town: Sparrowfall
 * Town: Phoenix Fields
 * Town: Silverhold
 * Town: The Drowned Mountains
 * Town: Malum Immortui
 * Region: Storms Reach: Dara Brae
 * Town: Dara Brae
 * Region: Grunvald: Serenite
 * Town: PaxLair
 * Borough: Dragons Watch
 * Borough: Golden Cove
 * Borough: Islands of Wonders
 * Borough: Knowhere
 * Borough: Lockbrier
 * Borough: Parlay Island
 * Borough: Sea Nymph Grotto
 * Borough: Serenity Isle
 * Borough: Tenakill
 * Town: Vengeance
 * Town: Serenite
 * Town: Malus
 * 'Region: Hidden Vale: Kahli''
 * All regional mail/packages go to Wolves Den in Perennial Coast
 * Region: North Paladis: White Hart
 * Town: White Hart
 * Town: White Hart on Abundis
 * '''Region: Perennial Coast: Wolves Den
 * '''Region: Regalis:
 * 'Region: Longfall: Radio City''

Procedures
The postal system works now (February 2016) via adding postal couriers to the lot permissions and then having the couriers check their local boxes each day for outgoing mail in each labelled box and delivering the items to the regional hub and/or town's post office. The local post master is responsible then for getting it either to the right town in their hub OR the right citizen within their respective cities.

Requested game features to help the Postal System
As far as features that would help they continue to be, we need the ability to add permissions on boxes/containers. We need to have one way public chests that anyone can drop stuff into but only people on the lot can take stuff out of. And we need the ability to seal "packages", i.e., a full suit of armor, a bunch of resources, or just a simple letter, etc. so that the contents can't be seen until "unwrapped" to allow discrete package delivery.

History
This effort was designed in earnest during Release 24.