Release 41

April 27, 2017

 * Story: We will begin polishing the Path of Truth with the Dungeon of Artifice coming online for the first time. We will also polish visuals of the final sequence with the Titan Grannus in the Path of Courage. The incidental NPCs and side quests along the Path of Courage will also be worked on in locations like Estgard and Harvest. Verdantis Mines and the Kas Ruins scenes will both be uncloned. The Fall, a new PvP dungeon underneath Blood Bay, will appear in the game. Solace Bridge Outskirts, a new scene that players start in after the Battle of Solace Bridge will come online for the first time.
 * [[Image:Hall-of-Wealth-Without-Limits_03a.jpg|800px]]


 * Performance: Significant focus will be made on performance this release with emphasis on stability, framerate, memory, and load times.
 * Player Towns & Player Housing: Updates to Dynamic Player-Owned Towns that have locked submission forms will appear in the game. Additionally Shields, Tools, and Helmets will become place-able as decorations.
 * Combat: We will continue our polish pass on all the visual effects related to combat as well as make major improvements to the new user experience with combat.
 * Character: The Titan Grannus will get his own unique art for the first time. Wounded variations of our guards and soldiers will appear in game. We will also be polishing the medieval peasants.
 * Contextual Help: A contextual help system will come online that allows players to hover over content (interface elements, items, etc.) in the game and get information about it.
 * Game Balance: Major efforts will be devoted towards game balance.
 * Crafting: More recipes and more patterns in gear that is dropped from enemies.

Additional Information

 * Release 41 Instructions
 * Release 41 Known Issues
 * Quick Reference Card