Release 112

RELEASE 112, March 30th, 2023
Greetings Fellow Avatars!

Release 112 goes live March 30th at 10:30 AM CDT.

Welcome! The Catnip Games development team marks this monthly release of Shroud of the Avatar with new content and improvements. For Release 112 (R112), we offer a preview of Port Harmony, where is not appropriate to throw eggs at your friends.

For those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues for additional information on recent changes and upcoming fixes.

Sneak Preview: Port Harmony
Port Harmony is not yet open to Outlanders, but Sannio has provided a few preview images. Port Harmony, looking into town from the north Port Harmony, looking into town from the northwest A gondola traversing a Port Harmony canal The Port Harmony New You pavilion The Port Harmony Hospital

Release 112 Patch Notes
Below are a list of the updates that are live as of Release 112 in the game of Shroud of the Avatar! R112 is a polish month. Content, additional improvements, and bug fixes are inbound for R113 next month. We hope you enjoy the changes that are live today as of Release 112!

Crafting, Decoration, & Inventory Item Changes:

 * Four crafted cabinets: two tall, one low and square-ish, and one low and wide
 * Four new rustic cabinet recipes can be found at deco merchants in the Verdantis region: Large Rustic Cabinet, Tall Rustic Cabinet, Small Rustic *Cabinet, and Short Rustic Cabinet. SOTA-70597
 * The Garden Shed is now placeable on POT Land by a Governor or Steward. SOTA-71190
 * Baby Dragon Conversationalists are now no longer unable to move. (If set to patrol, they slide now. A proper walking animation will be added in a future patch.)
 * Fixed the materials used by the lid of the Nautical Basement Entrance to be metal instead of wood. SOTA-69651
 * Adjusted max size of the Bug Brigade cloaks and new Bug Rewards. SOTA-70902
 * Fixed ankle skin color for both brown and white bunny slippers. SOTA-71208
 * Fixed the height of planting areas and cherry blossom pavers to be a little bit higher to stop the Z-fighting glitch and possibly fix the area farming skills with the planting area.
 * The descriptions of ephemeral pet equipment mention that the items cannot be repaired, but users could drop a repair kit on them to repair. This has been fixed and these kinds of items won’t be repairable anymore.
 * Basement colliders have been tightened to avoid void farms.
 * Pets should no longer clone themselves when placed on a rug/paver that is then moved. SOTA-68075
 * Conversationalist Barbarian Fighter Male 1 has his head back. SOTA-70131
 * Fixed rotation of moondial when a player interacts with it.
 * Adjusted Air and Water Elemental visuals.

Combat & Skill Changes:

 * Confetti eggs, snowballs, and cupid bows can now be thrown/fired at all players and at neutral and hostile NPCs. (A cupid bow will only use the manual attack; autoattack must be toggled off.)
 * Made cupid bow FX bigger so we can see the hearts a little more. Now you can also shoot an arrow of love at your favorite (summoned) pet!
 * Fixed a bug with the harvesting animation scythe for female characters that broke the client. SOTA-70910
 * Chaotic clone will no longer show all tools and instruments equipped. SOTA-69035
 * Fixed the wild cats’ nameplate being offset when knocked down. SOTA-70053

User Interface, Store Information, & Lua Changes:

 * Right-clicking on a placed decoration pet or conversationalist now provides a menu with options for Pick up NPC, Stay here, and Patrol. These options will only be seen by the person who placed it on the lot so as to avoid conflict with the lot owner or other co-owners; lot owners will see Send to player’s bank instead. Clicking “Stay here” and “Patrol” should now make the pet stay here or go wandering around, even if the lot owner is not present. Deco pets can now only be renamed from within inventory or when summoned as a personal pet instead of placed. SOTA-66464
 * All deco pets, including conversationalists, will now have nameplates even if the lot owner is not present. The second line with the name of the lot owner has been removed. SOTA-66785
 * New journal entries will be shown after the conversation. SOTA-71149
 * Fixed fish tank accessory still showing Equip in the right-click menu.
 * Updated some of the moon skill descriptions to stay consistent between them.
 * Corrected names in store for back-slung harp and lute. SOTA-71211
 * Corrected names in store of Heart-Themed White Coffee Table 2-Pack and Heart-Shaped White End Table 2-Pack.
 * Deco fish catches have been removed from the public API.

World and Quest Changes:

 * Added new decoration fish into fishing loot tables. SOTA-71202
 * Some children now have hair and clothing variations.
 * Improved loot acquired from skinning Juvenile Dragons. SOTA-71205
 * Updated some Fishing Supplies Merchant shop bundles.
 * Forest Road Encounter: Shandy’s wagon no longer clips with large rocks. SOTA-71155
 * Plains Road Encounter: The undead/skeleton scenario no longer gives the “great threat” message more than once. SOTA-71181
 * Swamp Road Encounter: Exiting Hidden Vale’s tiger scenario now properly sends you to the Hidden Vale overworld. SOTA-71152
 * Jaanaford and Vertas: Replaced a rug that used the wrong prefab.
 * Aerie: Updated the logic by which avatars can obtain the key from Lord Harcourt Drumplemouth. SOTA-71195
 * Ardoris: Dredged all the canals and some of the open water. SOTA-71200
 * Battle of Solace Bridge: Removed obsolete quest data from the new player handbook found in this scene. SOTA-71191
 * Blackblade Foothills: Reduced damage and updated sound effects for “dustdevil” tornado hazard. Made similar updates to other tornadoes.
 * Blood Bay: Fixed a small bed with a bad display name. SOTA-48761
 * Blood Bay: The “high jump” fumaroles now toggle on and off and have enhanced effects. SOTA-40554
 * Blood River Outskirts: Paeon no longer claims to be a member of the Whiteguard. SOTA-71187
 * Bramble: Changed the carpentry merchant to use a commoner body type. SOTA-71134
 * Broochash: Corrected typos in Umberjack’s responses for Albreda. SOTA-71199
 * Brookside: Moved several floating world objects to the ground. SOTA-71207
 * Castle Atos: Added some extra lights.
 * Castle Atos: Fixed a stuck spot in the stables. SOTA-71216
 * Castle Atos: Fixed collision at the inner gateway. SOTA-71192
 * Castle Atos: Standing in the fire at the tavern will burn you. SOTA-71173
 * The Crags: Fixed a stuck spot. SOTA-71218
 * Crooked Shank: Villagers now have alternate barks after you wrong them. Removed elements of an archway that was floating over water. SOTA-71189
 * Eastmarch: Adjusted the water material, removed collision from the water surface, and updated the path grid in the swamp cave. SOTA-58002
 * Grusk: Fixed issues with the lighthouse rock base where players were able to see underneath the stairs. SOTA-71154
 * Grusk: Vishpop should no longer move from his spawn location. SOTA-71177
 * Halls of Artifice: Reset Kiakis back to his correct character model. SOTA-71176
 * Jaanaford: Caretaker Euridice’s “shrine” response now properly refers to Justice instead of Honor. SOTA-71185
 * Jaanaford: Fixed a typo in caretaker Zed’s “shrine” response. SOTA-71178
 * K’rul: Added high fire damage to a lava pool at the bottom of a ravine. SOTA-71174
 * Kiln: Caretaker Caden’s “shrine” response now properly refers to Honor instead of Justice. SOTA-71184
 * Kingsport: Fixed a typo in Powell’s “rumors” response. Removed a duplicate keyword from guard Powell’s responses to stop a build error. SOTA-71186
 * Owl’s Head: Improved the “closure” responses when telling Marisol about her late husband. Added a chaplain at the Virtue temple. SOTA-70664, SOTA-10600
 * Port Graff: Removed the line-of-sight requirement for conversations with the Ebon Dawn prisoner.
 * The Rise: The Orange Pit Dragon is now the Ferocious Orange Pit Dragon, has white wings, and is the only dragon that offers blueprints for the Rise rooms as loot. Also, corrected scale of small dragon colliders and moved overhead names closer to their bodies.
 * Solace Bridge Outskirts: Fixed a small bed with a bad display name. SOTA-48761
 * Solace Bridge Outskirts: No location in the abandoned village should have anti-theft protection anymore. SOTA-71180
 * Solace Bridge Outskirts: Reduced the size of the damage volume for Filmore’s spike trap. SOTA-71150
 * Solace Bridge Outskirts: Removed redundant textile station from farmer’s attic. SOTA-71172
 * Southmarsh: The two locations with deep water now allow swimming and fishing. SOTA-71179
 * Spectral Mines: Put some rocks under a floating column in a new arch-lapin cavern. SOTA-71215
 * Spectral Mines: Updated the path grid. Added reverb and ambient sounds to new arch-lapin caves.
 * Spectral Peaks: Added webs to spider boss cavern. SOTA-62814
 * Troll’s Bridge: Fixed a path grid issue that was preventing the trolls from walking across the bridge steps. SOTA-71188
 * Verdantis Shardfall: Added visual effects to the water within the crater. SOTA-71182
 * Vikland: Adjusted size of fish school volumes to help keep them from swimming above the surface of the water. SOTA-70956
 * Vikland: Moved a floating mandrake root to the ground. Added 2 seconds to each chime’s timer in the tunnels to the Obsidian valley. SOTA-71151, SOTA-71148
 * Well of Aldur: Fixed a pathing issue with some stairs. Rebaked the NavMesh.
 * Well of Aldur: Reduced collision of a column that was extending too far into a walkway. SOTA-68507
 * Yew: Modified the conversation for Eve Moonflower to remove some responses she shared with another character. SOTA-71171

Player-Owned Town Changes:
The Barren Shores: Removed dev-owned POT from Mistrendur. SOTA-71157

Release 112 Subscriber Login Rewards
Decorate yourself and your friends with new Spring gear: the Rewards Program login items for Release 112 are a Yellow Ladybug Backpack, a pair of Brown Bunny Slippers, and half a dozen Confetti Eggs! (The decoration of your friends with the eggs is, unfortunately, temporary.)
 * A child wearing a green dress and a yellow ladybug backpack
 * A pair of brown bunny slippers being worn by a bunny clan barbarian standing in a forest
 * A woman in spring colors being menaced by a large man in plate mail who is carrying a dainty Easter basket

Subscribers to the Rewards Program must log in during Release 112 to receive these special login items.

April Login Reward
You’d think they’d be more aerodynamic: each account that logs in during the month of April will receive a one-time gift of a pair of Brown Bunny Ears!

A pair of brown bunny ears being worn by a bunny clan barbarian standing in a forest

Crown Store Updates
New in the crown store for April 14th: Although there are not currently enough items to make a whole new category for them, a few St. Patrick’s Day items (some of which were previously hidden in the vault) can be currently found in other categories (Wearables and Outdoor Decorations) until Monday May 1st:
 * Brown Bunny Ears & Slippers Set
 * A bunny clan barbarian standing in a forest
 * Yellow Ladybug Backpack
 * A child wearing a green dress and a yellow ladybug backpack

List of St. Patrick’s Day items:
The Spring Equinox store items will be available until Friday May 5th:

List of Spring Equinox items:
To celebrate his birthday, the Darkstarr Rares store items will be available until Monday May 29th:

List of Darkstarr items:

Upcoming Release Dates
Be sure to check out the Upcoming Events page for spotlighted events plus links to various areas to post or find events on our forums. The upcoming 2023 Release Schedule is as follows:

This Release 112 – March 30 (Polish)
 * Release 113 – April 27 (Content)
 * Release 114 – May 25 (Polish)
 * Release 115 – June 29 (Polish)
 * Release 116 – July 27 (Content)
 * Release 117 – August 31 (Polish)

Additional Information

 * Player Guide
 * Known Issues
 * Quick Reference Card