Community:PaxLair

PaxLair is a Player Owned Town in Novia of Metropolis size. It is governed and operated by the players.

History
PaxLair was first established in Ultima Online on the Chesapeake Shard in 1998, and is the oldest operating Player Town. In UO, PaxLair is a full statehood, consisting of 4 citizen cities (PaxLair City, Dragons Watch, PaxOku, and Nidaros) and two allied cities (Gyldenfeld and Pitmuck).

For, PaxLair is a player town consisting of many guilds, citizens, allies, and friends.

During Pre-Alpha, PaxLair settled in the town of Valemark.

Government
Many people may become involved in and help lead PaxLair. The government is set up to involve as many people as possible and interested in realistically helping operate and build PaxLair as a town. Titles are being defined and may change as the town is built:
 * Governor - overall caretaker and authority.
 * Mayor - leads PaxLair (appointed by the Governor). May have a Deputy Mayor.
 * Council - the mayor may form a council of citizens, allies, etc.
 * Chancellors - lead various functional areas for the town.
 * Town Management - house lot allocation, NPC management, ...
 * Cartographer - maps
 * Quartermaster - furniture, equipment, goods stockpile, ...
 * Warehouse
 * Testing 5th level entry
 * Public Drop Chest
 * Culture - libraries, theaters, museums, art ...
 * Library
 * PaxLair/Education and Training - new players, schools, skills, ...
 * Commerce - crafting, merchants, trade, ...
 * Activities - regular and special community events, adventures, ...
 * Defense - defensive and offensive operations (PvP, etc.).
 * Diplomacy - embassies, inter-town and guild relations.
 * News - news reporters, writers, publishers, ...
 * Information Administration - web sites, forums, ...
 * (( System Admins -- operate and maintain PaxLair web sites, portals, forums, etc.))
 * (( Content Managers -- keeps information current on wikis, portals, etc. ))
 * more ...

Geography
PaxLair is a Player Owned Town of metropolis size.

During the pre-Alpha releases, PaxLair experimented with building the town in the open player-run town of Valemark.



Features
PaxLair's geography consists of wooded areas with three open meadows named the lower, middle, and central meadows. Each meadow is surrounded by buildings facing the center of each meadow. The meadows tend to attract house owners of similar interests, such as the PaxLair government in the upper meadow. At one time, many large landholders built several tall towers and keeps in the middle meadow, and then naming the meadow as the "Nobles Meadow".

The meadows are connected by dirt roads and also have more roads leading out of PaxLair or dead-ends. The entrance to PaxLair is the western entrance where a town crier tells people how many house lots are available.

Near the center of PaxLair is a notable rock called the "Sunset Rock". It has become a popular place to view the sunset to the west and the tavern to the east.

Buildings
PaxLair buildings are not fully established yet since New Britannia is still in pre-public release. However, the following buildings are being designed, tested and used in the pre-Alpha releases. The lot numbers are somewhat notional and change from release to release.

See the housing List and Layouts in the following releases:
 * PaxLair/Release 6 - built in Valemark
 * PaxLair/Release 7 - built in Valemark

Town development
PaxLair is a player owned town of metropolis size.

(June 22, 2014) - Statement made by Governor Winfield:

''Our allocation of lots isn't sorted out yet. Right now we are meeting people through the forums and in the pre-alpha releases inside the game. We want to test ideas in the pre-alpha releases too, like world-wide / multiple time zone events in R7, books in R8, more community crafting, PvP effects on a player town, government ideas, and much more. All these things will help everyone decide if PaxLair is the right place for them and each other.''

''So we aren't allocating lots yet. But we are committed to meet people, get fresh ideas, find out who is interested and what they want to do in and around PaxLair. Thanks for your patience!''

Building PaxLair in Pre-Alpha Releases

 * PaxLair/Release 8 - July 24-27, 2014 - See SotA Forum discussion thread: Building PaxLair in Release 8.
 * Goals:
 * Test all that is needed for the R8 objectives
 * Participate in PVP testing and PVP tournaments
 * Build in Valemark again
 * Run gatherings 3x per day for world-wide audience (US, Europe, Australia)
 * Avatars Radio news and live/recorded interviews
 * Bring in more PaxLair veterans and seek out more
 * Help new players and test how to best help them
 * Build a Town Hall and meet with citizens and towns (role-playing)
 * Participate in another Welcome Quest with other player towns (role-playing)
 * Build a Stage and hold a play (role-playing)
 * Hold an event in Ardoris - encourage people to read Blade of the Avatar


 * PaxLair/Release 7 - June 26-29, 2014 and July 4-6, 2014 (RTX2014) - See SotA Forum discussion thread: Building PaxLair in Release 7.
 * Goals:
 * Test all that is needed for the R7 objectives
 * Build in Valemark again
 * Run gatherings 3x per day for world-wide audience (US, Europe, Australia) and report news each time
 * Avatars Radio news
 * Bring in more PaxLair veterans and seek out more
 * Build a Town Hall
 * Build some Mazes
 * Participate in the first Welcome Quest with other player towns (role-playing)
 * Significant Results:
 * Tested building mazes - tested item load
 * Lord British went on the first-ever Welcome Quest
 * Ran 3 gatherings per day - exhausting, but very beneficial
 * Participated in many other towns' events
 * Met lots of people - more friends made
 * Helped RTX2014 in all ways possible - tours, demos, discussions


 * PaxLair/Release 6 - May 22-26, 2014 and June 9-13, 2014 (E3) - See SotA Forum discussion thread: Building PaxLair in Release 6.
 * Goals:
 * Test all that is needed for the R6 objectives
 * Build in Valemark
 * Hold some gatherings and meetings
 * Get to know many people
 * Document the houses people build
 * Significant Results:
 * Royal Tour by Lord British, DarkStarr, and Lady FireLotus
 * Videos made of many houses
 * Established great relations with Avatars Radio and Avatars Portal

Citizen Guilds
Citizen Guilds (these are guilds where the entire guild has citizen status in PaxLair):
 * Guild:PaxLair

Alliance Guilds
Alliance Guilds (these guilds have treaties and special relations with PaxLair (includes all Citizen Guilds)):
 * TBD

In the news
Tour of PaxLair in Release 6 with Lord British, DarkStarr, and FireLotus


 * April 29, 2014 - A Royal Illumination on Release 5, by Richard Garriott (Lord British).
 * "We turned on persistent housing that would not roll-over every hour and added quite a few new player towns, and you ran with it! The RP’ers and homesteaders could finally begin to dig in, and what they created was outstanding! We even saw the 1st player town, Pax Lair, which was also the 1st player town in Ultima Online."


 * May 28, 2014 - Darkstarr's Release 6 Impressions, by Starr Long (DarkStarr).
 * I continue to be stunned by the power of this community. One of the most compelling examples of this was the building of Pax Lair in the player town of Valemark. Lord British and I took a tour on Sunday and the sheer creativity on display with the simple tools we provided really showed what is possible with our housing system. Of course my personal highlight was Amberraine’s Church of Darkstarr in Valemark where I was able to ascend to the podium and pontificate about the benefits of Chaos!


 * June 9, 2014 - Community Spotlight - PaxLair Player Town, by Portalarium, Inc.
 * During R6, we saw our very first, fully realized player town, PaxLair. The PaxLair community spent many hours scoping out a place to call home, laying their claims and building homes of all shapes and sizes, and crafting together in order for the whole community to be able to decorate their mantles in New Britannia. And when they were done, Lord British, Lord Darkstarr and I had the happy privilege of receiving a Royal Tour! (more)


 * June 12, 2014 - Lord British keeps fans updated on the progress of his Shroud of the Avatar (interview), GamesBeat.
 * Garriott: Player towns have already begun to pop up. There’s a place called PaxLair, which was the first town in any online game. It was built in the beta of Ultima Online and it still exists to this day. PaxLair is already now in Shroud of the Avatar. They’ll have a continuity to the first virtual city in the history of gaming. It’s the same people building their same general floor plans. We consider this a spiritual successor to Ultima. It’s New Britannia instead of Britannia. They feel, and we agree, that there’s a continuity of purpose here.


 * July 3, 2014 - A Royal Impression of Release 7, by Richard Garriott (Lord British).
 * What a great community we have! The growth of guilds and townships has already begun, and I look forward to seeing how they continue to shape the world of New Britannia. The City of Pax Lair completed even more creative and astounding construction in Valemark, but we also had the chance to see other great cities emerge (including the Celtic Holdfast which was a personal favorite of mine). I was also able to participate in a delightful community run quest, as well as orate onstage about the history of the Fauns and Satyrs of New Britannia. While participating in those activities I had the chance to brainstorm with the community about player run quests and how we can best support them.

PaxLair in Social Media Services

 * Google+
 * Facebook
 * Twitter
 * YouTube

PaxLair Official Sites

 * PaxLair website
 * PaxLair Times News Service
 * PaxLair Portal