Heavy Armor school

Plate Skill includes Plate Armor and offers the best protection but biggest penalties for movement, encumbrance, and focus.

Active: Innate:
 * Defensive Stance: Increases defense values for next X seconds on caster
 * Inner Strength: Increases strength at cost of Focus
 * Absorb Impacts: Decreases damage received at cost of increasing damage to armor
 * Knight's Grace: Removes stun, knockdown effects
 * Body Slam: Stunning attack that comes at cost of increasing damage to armor
 * Taunt: Increases agro on caster
 * Heavy Lifter: Increase base carry capacity:
 * Hard Headed: Increases resist stun, knockback & knockdown effects
 * Endurance: Increases Strength + Decreases Heavy Armor penalties
 * Healthy: Increases Health + Increases Health Regen Rate