Patch notes

Shroud of the Avatar's patch notes will be here AFTER alpha goes live. Each revision will be noted until release. After release we will archive the alpha and beta version respectively and then start into major revisions of the game (episodes).

v74

 * Some bug fixes and extra diagnostics to help us find various multiplayer/network related issues.

v73

 * In multiplayer, you must now target NPCs (click on them) for them to respond to your messages. This is to prevent NPCs from responding when you mean to talk to other players.
 * In multiplayer, chests should now respawn properly, and do so about every 3 minutes.
 * A fix for getting stuck in chat mode.
 * A few misc bug fixes.

v71

 * Audio fixes for taverns
 * A fix for being unable to open some doors
 * Reduce overall music volumes
 * Fix for a few memory leaks
 * A few map updates
 * Added dresses to some of the treasure chests.

v69

 * Welcome to Shroud of the Avatar: Forsaken Virtues Pre-Alpha Release 3! Notes on what is in this release is available here

v66

 * Dev+ 1-hour quick peak with capped 2 instances of hardcapped 64 players at once.

v60

 * Improve right-click rotate camera controls. Should be more consistent and fix players for whom it was too slow.
 * Fixes for a few exceptions that were occurring.
 * Fix for inventory icons being offset incorrectly at high window resolutions.
 * Fix for inventory icons not fading properly on bag close
 * Fix for an inventory list visual glitch.
 * Fixes for some plot loading issues.

v57

 * Added option to invert mouse look
 * Added a sheen to items placed on the crafting table to make them easier to see.
 * Fixed missing textures in Kingsport waterfront castle

v55

 * Several fixes were implemented to reduce memory usage. This should help reduce random crashes and make the game playable for people on 32bit operating systems.
 * NPCs will bark less often so that they are less spammy.
 * Some NPC conversation text updates.
 * Top right icon that brought up a bug submission form will now redirect to the Release 2 bug forums instead.
 * Admin and whisper messages should now pop up your chat window when received if it was not visible already.
 * You should no longer see a naked male avatar briefly after making a new character.

v52

 * Welcome to Shroud of the Avatar: Forsaken Virtues Pre-Alpha Release 2! Notes on what is in this release is available here.

v49

 * White armor should now have correct textures
 * Many holes in the floors of houses have been fixed
 * Fixes for issues with characters who could no longer log in. Those characters will now be reset automatically.
 * The bartender is smarter. Go talk to him!
 * Backpack should auto-arrange better when dragging and dropping items onto your character.

v46

 * Added /stuck command
 * Fix to teleporter in Wizard tower
 * Fix to pathing on exterior stairs of Wizard Tower
 * Added loading screen to cover the loading of houses from servers
 * Server and game client check for proper versions
 * Reduce amount of log messages being sent to servers
 * Fix for 3 common exceptions that were filling the logs
 * Updated XDelta license
 * Enabled encryption for sent messages (server messages on future patch)
 * Updated login error messages for people who have valid accounts but are blocked due to server access flags

v44

 * Welcome to Shroud of the Avatar: Forsaken Virtues Pre-Alpha Release 1! Notes on what is in this release is available here.

v40
No Notes.