Shield school

Defensive school with most cooperative skills.

Skills:
 * Active:
 * Deflect: Increases defense values vs melee attacks for next X seconds on caster
 * Overhead Hold: Increases defense values vs ranged attacks for next X seconds on caster
 * Shield Bash: small damage instant attack intended to possibly disrupt caster with small stun chance
 * Charge: Small damage attack with medium stun chance that also moves caster forward 3 meters
 * Dig In: Roots Caster in exchange for huge increase in AC in radius around caster, radius increased 50% for each ally equipped with shield. Radius tripled if ally also casts Dig In
 * Testudo: Slows Caster movement but grants increase in AC in radius around caster, radius increased 50% for each ally equipped with shield. Radius tripled if ally also casts Testudo
 * Innate:
 * Angles: Increased Defense with shield
 * Balance: Increase Shield Move effects
 * Shield Preservation: Reduces shield damage
 * Stand Your Ground: Increase resist stun, knockback & knockdown effects

External Reference

 * Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums