Community:Towns

Towns are areas in Shroud of the Avatar that are populated with Houses. There are three types of Towns: NPC Towns, Player run towns, and Player owned towns.

NPC Towns
NPC Towns are the locations in the game that are based on Portalarium created content and Canon. It is usually going to be run by a storyline NPC. An example of a NPC Town would be Owl's Head.

Community Towns
Community Towns are locations populated with Avatars. Towns are formed in-game and typically have a Governor. More details are going to come in future updates. There are currently towns in.

Player run towns
Player run towns are the locations in the game that are controlled by Portalarium but populated, nearly exclusively, by the Avatars. There are usually not going to be quests and there will not be Gathering nodes or Monsters in these towns, unless they are under siege. Players can freely, and safely, live in these towns as long as they can pay their rent.

Player owned towns
Player owned towns are the locations in the game that were paid for by a player and added to the game by Portalarium. The player that purchased the town controls who has access to lots. At any time the town owner, or town stewards, can kick players from their lots. An example of a Player owned town would be PaxLair.

Dynamic PoTs allow the owner to place player lots, buildings, and decorations wherever they choose including the ability to change this at any time, all within the game. Please note that your new POT will be added into game as soon as possible. Due to development constraints, this process will take at least one full release cycle (sometimes more) before being fully integrated.

Custom Static PoTs will be customized versions of the templates based on player design requests but will not allow for any in game customization of any kind. Please note that these will begin appearing in game after we have created all the base templates.

Add your town
To add your guild to this list please start here: Form:TownData

Current towns
(Note: Town sizes and population must be updated manually, and may not reflect in-game values. If you see information that is out of date, please correct it or let us know.)

Lot sizes in meters

 * Row: 10 x 15 = 150 sq
 * Village: 20 x 30 = 600 sq
 * Town: 30 x 40 = 1200 sq
 * City: 40 x 60 = 2400 sq, however it only costs 1800 sq to place a City lot.
 * Keep: 60 x 80 = 4800 sq, however it only costs 2400 sq to place a Keep lot.
 * Castle: 80 x 120 = 9600 sq, however it only costs 3000 sq to place a Castle lot.

Note: Costs to place City, Keep, and Castle lots were adjusted with Patch 915 during Release 61.

Holdfast

 * Holdfast: $750 $900
 * Access to 12,600 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 21 Village
 * 5 Village + 1 Castle
 * 20 Row + 1 Castle
 * 13 Village + 1 Keep
 * 13 Village + 4 Town
 * etc
 * Central Square with 1 NPC owned building
 * 1 Add On Store Village House

Hamlet

 * Hamlet: $1200 $1450
 * Access to 19,800 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 33 Village
 * 17 Village + 1 Castle
 * etc
 * Central Square with 2 NPC owned buildings
 * Add On Store Houses
 * 2 Add On Store Village Houses
 * Example in game town: Kingsport

Village

 * Village: $1500 $1800
 * Access to 25,200 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 42 Village
 * 26 Village + 1 Castle
 * etc
 * Central Square with 2 NPC owned buildings
 * Add On Store Houses
 * 2 Add On Store Village Houses
 * Example in game town: Wooded Player Village 1

Crossroads Village

 * Crossroads Village: $2000 $2400
 * Access to 33,600 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 56 Village
 * 40 Village + 1 Castle
 * etc
 * Central Square with 4 NPC buildings
 * Add On Store Houses
 * 2 Add On Store Village Houses
 * 2 Add On Store Town Houses
 * 1 Add On Store City House
 * Example in game town: Wooded Player Village 2 (plus a bit more)

Town

 * Town: $3,000 $3600
 * Access to 50,400 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 84 Village
 * 68 Village + 1 Castle
 * etc
 * Central Square with 6 NPC buildings
 * Add On Store Houses
 * 2 Add On Store Village Houses
 * 2 Add On Store Town Houses
 * 2 Add On Store City Houses

City

 * City: $4,000 $4800
 * Access to 67,200 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 112 Village
 * 96 Village + 1 Castle
 * etc
 * Central Square with 10 NPC buildings
 * Add On Store Houses
 * 3 Add On Store Village Houses
 * 3 Add On Store Town Houses
 * 3 Add On Store City Houses
 * Example in game town: Owlshead

Metropolis

 * Metropolis: $5,000 $6000
 * Access to 83,400 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 139 Village
 * 123 Village + 1 Castle
 * etc
 * Central Square with 15 NPC buildings
 * Add On Store Houses
 * 4 Add On Store Village Houses
 * 4 Add On Store Town Houses
 * 4 Add On Store City Houses
 * Example in game town: Bigger than Owl's Head

Municipality

 * Municipality: $7600
 * Access to 102,600 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 171 Village
 * etc
 * Central Square with 22 NPC buildings
 * Example in game town: Bigger than Metropolis

Megalopolis

 * Megalopolis: $9000
 * Access to 123,600 Square Meters of Player Lots
 * NOTE: Does not include the lot deeds
 * Sample Layouts:
 * 206 Village
 * etc
 * Central Square with 30 NPC buildings
 * Example in game town: Bigger than Municipality