Solace Bridge

is a Tier 1 Adventuring Scene.

Solace Bridge will be where one of the three working Lunar Rifts can be found on the mainland, and is thus a key strategic location for the Perennial Coast of Novia, and one of the three common entry points for “outlanders” from Earth.

Resources

 * These resource nodes are listed in white text in the Scene Information Window.

Trivia

 * Solace Bridge: This is one of the very first examples that shows how we plan to dynamically change the state of scenes in the game, either through random events, player actions, or updates to the world. There are two versions of this scene that can be visited in R11. The first version, the Battle of Solace Bridge, depicts the aftermath of a village defending itself against an undead army. This post-battle state of the scene will be players first view of Solace Bridge when they start the game. When/if players return to this scene later during gameplay, there may be another pitched battle between villagers and undead already underway (which is another game state). Solace Bridge is the version of this area that players will usually see if/when they return later, and represents the Solace Bridge scene sometime after the battle when things have been rebuilt and the land has recovered a bit. Both versions (Solace Bridge and The Battle of Solace Bridge) can be accessed via the Lunar Rift in Owl’s Head. Note that in R11 the war torn version is flagged as an Open PVP area.
 * Solace was also the name of a town in Tracy Hickman's Dragonlance setting, where the Inn of the Last Home was located and from which the companions began their adventure in Dragons of Spring Dawning.
 * It was revealed in Update of the Avatar #90 that Solace Bridge is a war-torn scene, scheduled for Release 11 (October 23, 2014). It was being worked on by new designer Artie Rogers.