Keys

As you adventure throughout New Britannia, you’ll find many keys, some of which have a chance to break on use.

Brittle keys (such as keys for Naughty Brats' toy chests) always break, while fragile keys (such as the elevator keys for The Obsidian Panopticon) break three-quarters of the time. Un-prefixed keys have various breakage rates between never and half; some will never break (such as special keys required for quests).

When a key breaks, a message will appear in your chat window telling you so: “Your key broke during use.”

If you use a lock for which you have several of the same key, only one key will break. (In other words, not all keys of that type will break, only one at a time.)

If there is ever a situation where more than one key type can be used to open a lock, the system will use a key that never breaks when one is available, otherwise it will use a key that has the greatest chance to break.

Trivia

 * A key that has a 100% chance to break when used is labeled as "Brittle."
 * A key that has a 75% chance to break when used is labeled as "Fragile."
 * A key that has a 0-50% chance to break when used has no special prefix label.