Release 35

October 27, 2016

 * Story: The Path of Love will continue to be polished with a focus on the Tower of the Shuttered Eye along with continued work on Ardoris. We will also continue polish on the Path of Courage.
 * Multiplayer Combat Balance: A pass will be made through combat skills, creature stats, player stats, advancement rates, zone difficulties, and other values for continued balance of multiplayer combat. We may also create additional skills, spells, and combos.
 * Player Towns & Player Housing: POT Owners will now be able to select from a set of start points for their town. Also, new housing content will appear; including new Elven homes for the Elven bundles and Testing Incentive Program decorations. Finally, updates to Dynamic Player-Owned Towns that have locked submission forms will appear in the game.
 * Offline Reward Delivery: Reward delivery for Offline Mode will become available to players using this mode to play.
 * '''Roving Encounters: Potential encounters (wandering merchants, monsters, etc.) will appear on the overworld for players to engage (or avoid).
 * Crafting: Cooking, Food, and Agriculture will be the focus of Release 35, with one of the major goals being the reduction in reliance on purchasing ingredients from NPC merchants to cook food. This means increasing the number of plants in Agriculture and polishing Agriculture itself, including the addition of features like water harvesting. We also hope to add Alcohol recipes and Teachable Recipes. Finally, the visual effect for items that have been Enchanted or Masterworked will be redone.
 * Character: Ardoris will be the first city where we begin adding region specific clothing (Japanese themed) for the residents, including unique armor for guards, clothing for citizens, and regalia for royalty. Work will also continue on Summer Telethon items, including Flaming Bagpipes and Firedancing.

Additional Information

 * Release 35 Instructions
 * Release 35 Known Issues
 * Quick Reference Card