Crafting Stations

Crafting Stations are used in the Refining and Production stages of item creation, and require training in the appropriate Crafting skill.

Refining Stations
Refining stations are used to turn gathered resources into usable materials. Although the direct skills are listed below, note that some items created can be useful in multiple production skills.

Butchers Station
Using your Butchery skill, you can turn raw cuts of meat (gathered with Field Dressing) into chops for Cooking.

Milling Station
Gathered wood can be shaped in boards and timber, useful for Carpentry work, using your Milling skill.

Smelting Station
Raw ore from Mining can be processed using Smelting into shapes suitable for Blacksmithing.

Tanning Station
Tanning allows you to turn Field Dressed hides into leathers and skins, more suited for Tailoring.

Textiles Station
Textiles transforms raw Agriculture crops into Tailoring usable forms, such as cloth and thread.

Production Stations
Production stations are used to turn refined materials into their end product. Although the most direct linked skills are listed, recipes often require ingredients from multiple disciplines.

Alchemy Station
Alchemy uses Foraged reagents to create specialized goods.

Blacksmithing Station
Skilled Blacksmiths can turn Smelted metal into a wide variety of tools, weapons and armor.

Carpentry Station
Carpenters use Milled lumber to craft structures, tools, and weapons.

Cooking Station
The art of Cooking allows a player to take Crops, Meat and even Wild Forage and turn it into fine food or drink.

Tailoring Station
Using Tanned skin and hides or Textiles, a Tailor can sew clothes, armor, taming collars, and decorations.