Release 28

March 31, 2016

 * Story: More polish passes will be made on existing maps for balance and story support. We will also continue to expand the story with new scenes, including the dungeon of Artifice and the Superstition Canyon control point.
 * Castle Defense Scenarios: Castle scenes will appear in the game along with siege weapons to attack and defend them.
 * Town Sieges: Towns will begin coming under siege from the eight Cabalists (also known as the Dark Lords). While towns are under siege players must fight, run, or sneak past the siege lines around the town.
 * Creatures: At least one Cabalist will begin wreaking havoc on besieged towns. Players using Moon magic will now be able to summon Wisps to support them.
 * Skills: The ability to forget a skill will now be available from trainers. Polish and balance passes will be made across all skills and spells.
 * Crafting: Polish and balance passes will be made on resources, recipes, and creature loot.
 * Single Player Offline: While Single Player Offline mode has been working internally since the start of the project, the work of making this available to players will begin. Additionally, features and content specific to Single Player Offline Mode will move into full production.
 * Service Hardening: We will begin a series of passes through the client, authentication, and server to harden the service for security and customer service. Special attention will be paid to the Patcher.

Additional Information

 * Release 28 Instructions
 * Release 28 Known Issues
 * Quick Reference Card