Stretch Goals


 * "We are purposely NOT tying features to fundraising goals because we do not want to be tied to anything beyond what we original promised and we want room to add features we weren't planning on (Jumping is the poster child for this). If we tied fundraising goals to specific features then we would remove the ability to react to feedback during testing. We do however understand the power of fundraising goals and so our current strategy is to periodically set fun goals that will not cost the project any funds. That lets us keep the funds focused on promised features with some room to spend on emergent features (jumping). We also want the community to help us set these goals..."
 * -DarkStarr

Add-On Goals
The Stretch Goal Store was where you could purchase Digital Items for your avatar and show your support for the game. If the total for a Stretch Goal had been met, additional functionality would have been added to the game, as well as to Digital Items purchased toward reaching the Stretch Goal.

Stretch Goals have been reinstated for Episode 2. These are stretch goals with rewards that can be used in the game now (or at least very soon)! When you purchase the item you will get it as an in-game reward immediately (or very soon if the item is still in progress), even if the stretch-goal is not met. These rewards are completely unique. They will not be sold in the add-on store, in-game nor as a bundle item. Once the stretch-goal is met we will begin work on the functionality for Episode 2 and all the items purchased would gain some function related to the goal when Episode 2 launches.

Horse Mounts (unmet)
The following items are available in the Episode 2 Stretch Goal Store:

The following items were available in the Stretch Goal Store:

Elves as Playable Race (unmet)
The following items were available in the Stretch Goal Store:

Pack Animals (unmet)
The following items were available in the Stretch Goal Store:

Boats (unmet)
The following items were available in the Stretch Store Store:

Flexible Placement (unmet)
The following items were available in the Stretch Goal Store:

Kickstarter Goals
$1.1 Million: Pet System!
 * One word... pets! Both social and combat pets will be added to the game, which players can control using simple commands

$1.2 Million: Seasonal Weather!
 * Grab your cloak! We're adding game-changing weather to the game.

$1.3 Million: Interactive Music Instruments!
 * Unleash your inner Bard! We will be adding interactive pianos, harps, lutes, flutes, and drums!

$1.4 Million: Taming!
 * We will expand our pet system to allow the player to tame certain Monsters to act as pets.

$1.5 Million: Content is King + Iolo + Spoony Interviews
 * Denis Loubet cover art!
 * New David "Iolo" Watson musical composition.
 * Noah "Spoony" Antwiler interviews (roasts?) Richard "Lord British" Garriott.
 * 20 additional unique scenes including arctic scene sets.
 * Starting continent doubles in size.

$1.6 Million: Shipping Lanes Open for Business + New Island Content Set + Soundtrack
 * New "Mysterious Island' content, city, and scenes.
 * Ports with boats that run on schedules to transport players to areas beyond the mainland; Safety not guaranteed!
 * Trans-Atlantic shipping lanes open the way for localization to other languages.
 * The first language announced was German, along with the Edelmann pledge tier.

$1.7 Million: Dynamic and Contests Resource Nodes + Optional Minimap System
 * Meteorites, volcanic eruptions, outbreaks of rare plants and animals can appear and vanish suddenly for those who are paying attention. Some PvP focused resources appear in tile.
 * Optional minimap system for the directionally impaired!
 * The Lost Vale - A new mini-adventure centered around a lost valley previously hidden to players, now visible only during special astronomical alignments.

$1.8 Million: Tracy Hickman Novel + Catacombs + Apprentice System + Cloaks
 * [Blade of the Avatar|Serialized novel] by Tracy Hickman as a prequel to the SotA storyline, distributed in digital form for all pledge tiers, and printed version for higher pledges.
 * Massive, interconnected underworld with a story and ecology all its own.
 * Apprentice system allows players with "Master" level skills to help lower skill players advance more quickly.
 * Cloaks with full cloth simulation including being affected by wind.

$1.9 Million: The World is a Stage
 * A new City Center Theater Building.
 * Rentable by an individual or group for a performance.
 * Only approved individuals may enter backstage or on stage.
 * Players must pay to enter seating areas.
 * Viewers may only emote, such as claps. (Claps are tracked to "rate" the performance)
 * Money goes to performers for their performance.
 * Also usable for weddings and other community events!
 * We add a full complement of "masks" and "costumes" for use at various events.

$2 Million: Players Take Over the World
 * Castles & Keeps effectively a new "Town Type", where the structure is ownable by players or guilds.
 * Guilds can declare war against other guilds.
 * Guilds can declare as full time PVP.
 * Guilds can earn a guild house and guild bank.
 * Guild tabbard/shield/flags usable by all members.
 * Minimum of 5 castle types added to the game.
 * Castle merchants with unique merchandise.
 * Castle defense scenarios for most castles which can be played offline as well as online.

$2.25 Million: Mod Tools + Unique Art Creation Skill + Expanded Player Customization (unmet)
 * Work begins to expose options for player modification of the offline game and limited elements of the online game.
 * Skill for "Art Creation" to create actual individual unique art to show and trade in game.
 * "New You" detailed character creator - We will provide tools well beyond the basic choices of gender, body/face/hair types, and layer in morph targets to customize your avatar to be "the real you" at the in-game "New You" salons.

$2.5 Million: Full VR Treatment (unmet)
 * Virtual Reality: We will support the all the great new VR technologies that are coming of age now. Key example is the Occulus Rift HMD goggles.

Livestream Goals
Each livestream (formerly known as telethons) includes Funding Stretch Goal Rewards are available to any backer that pledges a minimum of $5 on the day of the livestream. The rewards available change for each livestream.

Website Goals
3.25 Million: Lord British vs. Darkstarr

Hear Ye! Hear Ye!

Be it known that Lord British hath challenged me, Darkstarr to a fencing match whilst both wearing puffy shirts. I, Darkstarr hath accepted said match pending the achievement of $3.25 Million in funding! Huzzah!

Be it also known that should such funding be achieved by Release 3 (Feb 20) then Rustic Dragon shall train Darkstarr in the fencing arts and this training shall be captured in a video montage with music!

Be it also known that should such funding reach $3.3M by Release 3 (Feb 20) then the loser of said tourney shall go jump in a lake!

Sincerely, Darkstarr

To Sum Up:
 * $3.25M = LB vs. Darkstarr Fencing in puffy shirts
 * $3.25M by Feb 20 = Training Montage
 * $3.3M by Feb 20 = Loser jumps in the lake

Twitter Goals
Richard Garriott said on Twitter that if David "Iolo" Watson gets 500 followers, that in addition to Karelia's Song he will commission another song from the master bard for.

To Sum Up:
 * 500 followers = new song by Iolo

Although met, this goal has not yet been fulfilled.