Community:PaxLair/Building Plan

PaxLair is a vibrant community of many people. Some people choose to place their house lot in one of the PaxLair scenes. Planning and documenting the allocation of lots is very important. This regularly updated page helps PaxLair track lot assignments and design plans.

PaxLair
The town of PaxLair encompasses more than one scene or neighborhood,they will be connected internally with once entrance from the overland map.. Each will have its own unique name, such as PaxLair City (Metropolis). Tenakill(Holdfast), Lockbrier(Village), Dragons Watch(Holdfast) & Golden Cove (Hamlet). The scenes may be upgraded or more scenes added over time and documented here.

PaxLair lot positions are not fully established yet since New Britannia is still in pre-public release. However, PaxLair has committed lots to those in this listing.

PaxLair City - MET - No PvP


Actual lots assigned count by lot size


 * Castle - 1/1
 * City - 3/4
 * Town - 10/13
 * Village - 24/68
 * Row - 10/52

Tenakill - HLD - No Pvp


Requests for housing in this neighborhood of PaxLair should be directed to Sean Silverfoot, the go to guy in Tenakill. He can be reached via the SOTA forums Silverfoot.13964/ Sean Silverfoot

Actual lots assigned count by lot size


 * Keep - 1/1
 * Town - 2/2
 * Village - 1/9

Lockbrier - Xroads Village - No PvP


Actual lots assigned count by lot size.

Requests for housing in this neighborhood of PaxLair should be directed to Themo Lock, the go to guy in Lockbrier. He can be reached via the SOTA forums Themo Lock


 * City - 1/2
 * Town - 4/10
 * Village - 7/18
 * Row - 2/40

Dragons Watch - Holdfast - Switchable PvP


Actual lots assigned count by lot size.

We will experiment with the PVP toggle switch in this borough of PaxLair. Normal state will be off. Citizens notified when & why flag turned on. (current thinking)

Requests for housing in this neighborhood of PaxLair should be directed to Nanoc, the go to guy in Dragons Watch. He can be reached via the SOTA forums Nanoc


 * City - 0/1
 * Town - 0/2
 * Village - 0/13

Golden Cove - Hamlet Island - No PvP


Actual lots assigned count by lot size.

Requests for housing in this neighborhood of PaxLair should be directed to Community:Pindar, the go to guy in Golden Cove. He can be reached via the SOTA forums Pindar


 * Keep - 1/1
 * City - 0/1
 * Town - 0/4
 * Village - 0/13

Serenity Isle - XRoads Village Island - No PvP


Actual lots assigned count by lot size.

Requests for housing in this neighborhood of PaxLair should be directed to Community:Fionwyn Wyldemane, the go to gal in Serenity Isle. She can be reached via the SOTA forums Wyldemane.151413/ Fionwyn Wyldemane


 * Keep - 0/0
 * City - 0/0
 * Town - 0/0
 * Village - 0/0

Smugglers Grotto - Holdfast - No PvP - Underground


Actual lots assigned count by lot size.

Requests for housing in this neighborhood of PaxLair should be directed to Community:Fionwyn Wyldemane, the go to gal in Smugglers Grotto. She can be reached via the SOTA forums Wyldemane.151413/ Fionwyn Wyldemane


 * Keep - 0/0
 * City - 0/0
 * Town - 0/0
 * Village - 0/0

Parlay Isle - Village Island - No PvP


Actual lots assigned count by lot size.

Requests for housing in this neighborhood of PaxLair should be directed to Community:Onus Fairwind, the go to guy in Parlay Isle. He can be reached via the SOTA forums Fairwind.119424/ Onus Fairwind


 * Keep - 0/0
 * City - 0/0
 * Town - 0/0
 * Village - 0/0

PaxLair Citizens needing housing
The following lists Benefactor/Founder level backers that DO NOT have a lot level pledge. They will be worked into a supplemental housing plan.

PaxLair Lot Assignments
All lots are allowed use by the city of PaxLair. It is up to users to have the appropriate level deed, own house, pay your own game taxes, to also know and obey any other requirements put forth by PaxLair. A listing of those requirements will be made with a link posted here.

The Lot# noted in the below charts is currently indicating lot count only in all boroughs except PaxLair City where lot# is keyed to map. Later when our own scenes are designed it will indicated placement on each scene. --Sean Silverfoot (talk) 03:56, 13 January 2015 (UTC)

PaxLair City
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Tenakill
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Lockbrier
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Dragons Watch
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Golden Cove
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Isle of Wonders
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Smugglers Grotto
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Parlay Cove
If you believe you should be on the below list. Do not fret, merely get in touch with the city manager and all will be made well.

''The following table is edited with an offline spreadsheet called BuildingPlan. Do not edit directly on this wiki page.''

Housing Allocation Plan
Located in here is the player lot listing and locator map

See: http://www.paxlair.com/images_pub/PaxLairR17Num.jpg

Timeline Plan
Prior to R17 Launch:


 * 1) QA Server testing prior to R17 launch. Test allocation, kicking, reallocation, do some stress testing, look for terrain glitches and bugs.
 * 2) Implement communications plan and test -- TS3, Chat Channels, Google Hangouts, plan the Daily Stand Up Schedule Days/Times for first few days (PaxLair has a Google_ Calendar on  Avatars Circle Calendar).

R17 Launch (1030 CDT (NBT), April 30, 2015):


 * 1) Allocate lots to everyone (Winfield has Thurs/Fri off work, Sean Silverfoot has Thurs off work)
 * 2) Publicity gets underway (Kazyn Phoenixfyre, Avatars Radio, New Britannia Press, New Britannian News Network, and more)
 * 3) Coordinate Events, announce, publicize, and be ready (Amber Raine and more).
 * 4) Help people gather and distribute materials (NANOC, Themo Lock)
 * 5) Help people decorate (Themo Lock, Gaelis, Sole, and other of the Deco team and PaxLair Furniture Store)
 * 6) Get PaxLair Theater decorated (a HIGH priority for the New Britannia Theater Troupe on Saturday or Sunday)
 * 7) Get 4B Maze started but NOT a stress test (Net and 4B)
 * 8) Set up for tournaments and events in arenas, whichever support PVP.
 * 9) Get pubs, taverns, halls, set up and deco'd.
 * 10) Form a PaxLair Council of some sort (just for R17+) to test government ideas.
 * 11) Cater to Role-playing events and guilds -- be on the watch to be immersed and have fun!
 * 12) Set up visitors centers to help new people and educate them about PoTs.
 * 13) Set up assembly lines for gathering, production, and distribution to people.
 * 14) Hold scheduled and ad hoc events.
 * 15) Lots of news reporting and streaming.

R17+ 2 weeks or more:


 * 1) Some stress testing and lot kicks -- however, this might be completely tested on the QA server.
 * 2) We do not plan to WIPE PaxLair.
 * 3) See who is participating and not participating, so there may be lot turnover (new allocations/kicks).



Contact information
The city manager is Sean Silverfoot. He can be reached via SOTA forums here: Silverfoot