Release 9

August 21 - 24, 2014


 * Card Combat Decks: You will now be able to build and equip multiple decks to try out different strategies and play styles. To support this flexibility more skills and more AI combat behaviors will come online
 * Damage Types & Resistances: Damage types and resistances (fire, ice, physical, etc.) will begin to affect combat
 * Player Housing: Exterior Decorations and Permissions: Do you desire even more from housing? Your greatest desires will be answered with advanced features that greatly expand the player housing system including exterior decorations, house purchase in game, and player lot access permissions so you can control who can visit your space (everyone, friends, or kindred)
 * Crafting Expansions: Crafting will expand to include enhancements and events during crafting.
 * Player Made Books: For those aspiring writers you can now write books in the game. These original manuscripts will be one of a kind items that can be traded or sold or submitted for publishing for a small fee. Published books will get copied and placed throughout the world.
 * Character Creation Improvements: Do you wish you could style yourself even more? Well wish no longer, as we add more options to modify, more content to select, and improvements to the interface.
 * New Creatures: Several new creatures will come online including clockwork creatures, gremlins and female elves.
 * Encumbrance: Weight limits and values will come into play
 * Overworld Roving Encounters: Encounters will now move around the overworld including monsters, NPCs, gypsy wagons, etc.
 * Combat Skills: More combat skills will come online
 * Party Loot Rules: Set how loot will be divided amongst party members. Leave the party leader in charge or random distribution? You decide.
 * Scenes: More adventuring scenes, player towns, and plot areas on the main continent will also appear.