Spellweaving

Combos can be created by either dragging one skill onto another one or by pressing the matching hotkey followed by the other skills hotkey. Creating a combo skill makes it behave as if it was a freshly dealt skill, meaning its fade out timer is reset. Skills can be discarded to free up a slot by dragging them off screen.

Known Combos:

 * Shock Arrow: Aimed Shot + Discharge. Ranged attack that does area of effect electrical and physical damage with small stun chance.


 * Flaming Bash: Shield Bash + Flame Fist. Quick fire damage shield attack that has a chance to stun and a chance to add small fire damage over time effect.


 * Icy Thrust: Thrust + Ice Fist. Powerful Melee Attack which also freezes target to slow it down


 * Icy Puncture: Puncture + Ice Fist. Attack that ignores armor and slows target.


 * Fiery Decay: Fire Arrow + Death Ray. Ranged fire attack with chance to add a fire damage over time that is also life drain


 * Sawblade Sweep: Rend + Whirling Blades. Attack that hits multiple targets around the caster that also has a chance to add a bleeding damage over time effect.


 * Hamstring: Rend + Trip. Attack that causes target to be slowed and has a chance to add a bleeding damage over time effect.


 * Titan Smash: Knockback + Body Slam. Attack that deals a large amount of damage to a target and knocks them back leaving them stunned afterwards.


 * Whirling Blades*: Thrust + Double Slash


 * Fireball*: Flame Fist + Fire Arrow


 * Shield Smash: Shield Bash + Stone Fist. Shield attack that inflicts earth damage with a chance of stun.


 * Chaotic Backdraft: Juxtapose + Gust. Behaves like gust but instead of pushing them away from the player, it pulls them closer.


 * Enfeeblement: Juxtapose + Strength of Earth. Reduces target's Strength.


 * Clumsy: Juxtapose + Air's Embrace. Reduces target's Dexterity.


 * Imbecile Incantation: Juxtapose + Enlighten. Reduces target's intelligence.


 * Darkness: Juxtapose + Light. Turns off all lights in an area effect.


 * Evaporate: Juxtapose + Douse. Reduces fire resistance.


 * Cleansing Rain: Soothing Rain + Banish Undead. Area of Effect spell that heals friendlies and damages undead.


 * Sacrifice: Healing Ray + Death Ray. Transfers a large amount of health to target from caster.


 * Summon Skeleton Mage: Enlightenment + Summon Skeleton.


 * Summon Ice Elemental*: Juxtapose + Summon Fire Elemental.


 * Summon Earth Elemental*: Juxtapose + Summon Air Elemental.


 * Summon Air Elemental*: Juxtapose + Summon Earth Elemental.


 * Summon Fire Elemental*: Juxtapose + Summon Ice Elemental.

Note: Combos marked with an asterisk are spells that can be cast without using a combo if you have them in your deck and skill tree.