Skeleton

is a hostile undead humanoid skeleton creature. =Variations=

=Disambiguation=


 * Several scenes have a named creature still present in the scenes listed below.

=Gallery=

=Trivia= =References=
 * The team has been working on Release 4 tasks, whose main focus is, of course, combat. The character art team is busily creating monsters to fight, and the skeletons were one of the first to be completed. Shown below, are three basic types: Mage, Fighter, and Archer (along with variations of each). Each type will take advantage of different AI behaviors we are building for R4 including: ranged fighting, melee fighting, offensive magic, support/defensive magic, summoning, etc.