Enchantment

Enchantment is the second level skill of Alchemy and can be learned after you progress high enough in your Alchemy skill. Enchanting items cause them to become more powerful; however, at the same time weaken the item to the point of potentially breaking it. Each time you enchant an item the risk of breaking it is increased. An item that does not have more than 30 durability cannot be enchanted. Various Equipment as well as Tools can be enhanced by Enchantment.

= Recipe =

=Enchantments= Successfully enchanting an item will allow the crafter to select one of three stat effects to apply to the item.

Enchantment Bonuses

 * Values shown are first time Enchant with Weapon Enchant and Armor Enchant skills at 199.
 * Each successive Masterwork increases these values slightly (Minor Strength applied as a fifth Masterwork will be stronger than if it's applied first, for instance) with the exception of the Durability Masterwork, which is the same value at all levels and regardless of the order applied.

Enchantments on items with a specific Socketed Gem
When you socket a specific Gem or Jewel on a piece of equipment, a set of specific enchantments have a chance to be placed on the item along with the enchantments listed above, per item. These enchantments will only be available if the piece of equipment has a specific Gem or Jewel socketed on the item, and is different depending on the equipment piece.

=See Also=
 * Enchantment
 * Masterwork
 * Weapon Enhancement
 * Armor Enhancement
 * Jewelry Enhancement

=References=