Magic

are the nine schools of magic in Shroud of the Avatar, as represented on the Magic Sigil.

Sun Magic
Removing/reducing stealth
 * Active:
 * Innate:
 * Innate:

Earth Magic
Physical attacks with stun effects, crowd control


 * Active:
 * Innate:
 * Innate:

Life Magic
Healing, curing, fighting death


 * Active:
 * Innate:
 * Innate:

Water Magic
Icy attacks that slow targets, minor healing, fight fire


 * Active:
 * Innate:
 * Innate:

Moon Magic
Stealth


 * Active:
 * Innate:
 * Innate:

Air Magic
Electric attacks, speed, and dexterity


 * Active:
 * Innate:
 * Innate:

Death Magic
Transferring life to caster from enemies, summoning Undead


 * Active:
 * Innate:
 * Innate:

Fire Magic
Damage over time


 * Active:
 * Innate:
 * Innate:

Chaos Magic
Disruption, High chance of fizzle and backfire (unpredictable effects)


 * Active:
 * Innate:
 * Innate:

External Reference

 * This is extremely old and outdated information only for historical purposes: Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums