Aerie

Aerie is situated on the tip of the Longfall penninsula, surrounded by prairies and swamps. It is the City of Truth, a scholarly place, rich in trade, and heavily reliant on wind power.

In the era of the novella, Aerie is overseen by a Guild Council. The Master of the Council of Arie at this time is Count Ekard. The city is located west of Etceter.

NPC

 * Albert Lock the Decoration Merchant
 * Franseza Moisan the Realtor
 * Roper Holiday the Banker
 * Gabrielle Townsend the Adventurer Trainer
 * Noella the Fish Merchant
 * Stefan Gros the Butcher
 * Isabel Spalding the Cloth Merchant
 * Darb Namnik the Inkeeper
 * Russell the Towernkeeper
 * Ives Sinclair the Blacksmith
 * Stass the Public Vendor
 * Auriella Windsong the Crafting Trainer
 * Gilda Metcalfe the Merchant
 * Anne Almond the Farm Supplies Merchant
 * Sally Buttons the Cloth Merchant
 * Shandala Truesong the Music Merchant

Lore

 * In the East, a central square of shops can be found, along with the Titan of Truth, while Castle Aerie always looms in the background. The Northern, most affluent district contains Castle Aerie and its grounds, as well as a central square with shops. Different areas of the city will have a distinct “feel” in representation of the inhabitant’s social class. The east features many windmills that help power the homes of Aerie. The Port of Aerie, a hub for commerce and trade, the largest port this side of the Blackblade Mountains.


 * The South is the site of another town square surrounded by farms and pastures. The Warehouse District/Slums of Aerie, home to some of the hardworking peasant class some of which can barely afford to put a roof over their heads. The other side of the spectrum compared to Aerie’s most northern and affluent district on the shadows of Castle Aerie.

Trivia

 * Inspiration for Aerie came from chatting with Richard and other Devs about the strategic and geographical importance of coastal cities.