Thank you for visiting SotAwiki, a Shroud of the Avatar Wiki Encyclopedia. If you see any information that is outdated, please take the time to update it, or if you prefer, leave a message for other editors. This community wiki is for the benefit of all Avatars!
Polearm Specialization
Jump to navigation
Jump to search
Skill: | Polearms Combat Innate Skill |
Type: | Innate |
Required Equipment: | Polearm |
Prerequisite Skills: | Bec de Faucon (Level 80) |
Learned From: | Wilhelm |
Polearm Specialization is the devotion of one's self tot he study of long hafted weapons. It increases the power of and flexibility of all other active skills in the Polearm tree. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.
Effect[edit]
- +1.3% Polearm MasteryThis stat increases 1.25% per level and is rounded to a single decimal point for display.
Specialization Effects[edit]
Polearm Mastery effects
- Pull
- also increases the dodge debuff duration
- Puncture
- increases the duration of the damage over time effect and the healing debuff
- Push
- adds additional damage and range
- Skewer
- increases the damage of the attack and the duration of the root
- Spinning Attack
- adds a chance to apply an additional bleed effect to all targets. This also adds a damage avoidance debuff and also increases the duration of the debuff.
Active | |
---|---|
Innate |