Thank you for visiting SotAwiki, a Shroud of the Avatar Wiki Encyclopedia. If you see any information that is outdated, please take the time to update it, or if you prefer, leave a message for other editors. This community wiki is for the benefit of all Avatars!

Update of the Avatar/Update 259

From Shroud of the Avatar Wiki - SotA
Jump to navigation Jump to search
Avatar’s Update #259, posted December 22nd 2017

Avatar’s Update #259: Happy Holidays Community![edit]

Greetings Fellow Avatars!

Here’s what we have for you in this week’s edition of Update of the Avatar:

Christmas-tree-15-250.png

Game Development

News Announcements

Community Updates


Making of Yew[edit]

The Elven city of Yew has been shielded from outsiders by a nearly constants shroud of fog that only clears during certain alignments of the heavenly bodies. The city itself is full of wonderful Elven architecture and because of the natural foggy defenses has never been fortified. Yew is currently a clone of Jaanaford but is being rebuilt for Release 50. As with other town rebuilds the locations of player lots, merchant locations, and scene exits will not be changed.

[A Dev+ Forum Post by Esteben “SorcerousSteve” Zaldivar]

Hey guys! SorcerousSteve here to give you a sneak peek on my latest map!

For Release 50 I have been hard at work on uncloning the town of Yew. Located in North Paladis the town of Yew will be shrouded along its perimeter with a dense fog. In designing Yew we wanted the town to be built around these giant hero trees, and from these trees we created a town that had its structures built around them, giving life to a new elven town…

Yew 003.jpg

From the ground level a system of bridges connects the outside areas of the town to the center gazebo, while a system of elevators and stairs takes you up into the canopy where elevated platforms support elven homes.

Yew 005.jpg

At nighttime Yew comes to life in a wonderful display of color.

Yew 002.jpg

Small little streams which feed from a nearby spring crisscross the lower level of the town of Yew.

Yew 004.jpg

A dash of light tears through the canopy of the Yew trees, our volumetric lighting at work.

Yew 007.jpg

Another direct shot of the center of town this time during the day, in the background the giant town tree towers above all.

Yew 001.jpg

See you next time!
Happy Holidays!

Esteben “SorcerousSteve” Zaldivar
World Builder

Map System Updates[edit]

Kory “Rok Yrikk” Kirk has started a thread where we will be posting new Map features and content as they come online along with instructions on how to use them. We will be doing this because they will often go live out of sequence with our releases because the map is a web service. The biggest step forward this week is integration of our account system with the Map system which now allows for Personal Points of Interest and Player Owned Town Updates.

[From a Forum Post by Kory “Rok Yrikk” Kirk]

The online version of the map can be found here.

Or you can navigate to it from our navbar on the home page Media -> Maps

Map Features:
The map is accessible online and also in game. The in-game map has different features than the online map.

Browser:
Map Search

  • The search bar is found in the top left.
  • If you start typing in the search bar it will show results that match.
  • Any Point of Interest that resides within the current map can be searched.
Map search example.png

User login

  • You need to log in to your ShroudoftheAvatar.com account in order to access some features of the map.
  • A login shortcut can be found on every page of shroudoftheavatar.com, and it is on the top right of the map.
Map login example.png

Personal POI Placement

  • Anyone who is logged in can place Personal Points of Interests.
  • Enable editing on the map by clicking the menu that says “Edit:Off” and Selecting “On.”
Map edit example.png
  • Select the Personal POI Placement tool on the toolbar in the bottom left corner
Map mypoi example.png
  • Select an icon that you want to represent your POI.
Map mypoi select example.png
  • Click on the map where you want your POI.
  • Click on the POI to bring up the edit screen.
Map mypoi edit.png
  • Now you should be able to see your Personal POI with information!
Map mypoi show.png

Player Owned Town Updates

  • If you own a POT that is on the map, you should be able to modify that POT.
  • Navigate to your POT’s map in the web browser.
  • Log in with your shroudoftheavatar.com account that owns the POT.
  • Enable editing
Map edit example.png
  • You should see 5 new tools come up on your toolbar
Map pot tool.png
  • Point Of Interest Placement
Pot poi example.png
  • Label Placement
Map label example.png
  • 3 Building placement tools.
Map building example.png
  • The POI Placement allows you to put icons that everyone can see, with descriptions. These are searchable.
  • The Label placement allows you to put Text on the map.
  • The building placement allows you to put Images of buildings on your map.
  • To update or delete any existing items, simply click the item in Edit mode, and you will be given options on the right side bar.

In Game:
Character Tracking

  • The map in-game will automatically change when you change scenes, in addition there is a marker that indicates the player’s position and direction.

Wild Boars[edit]

SotA Pickaxe Prosperity small.jpg
This article is currently under construction.
You are welcome to help in its construction by editing it as well.

Upcoming Events Calendar[edit]

Jan 8, 2018R49 Postmortem Telethon
Jan 12, 2018Portalarium Grand Holiday Party
Jan 25, 2018Release 50
Feb 2, 2018 – R50 Postmortem Telethon
Feb 22, 2018Release 51
Mar 9 – 18, 2018SXSW
Mar 21 – 23, 2018GDC
Mar 22, 2018Release 52: Launch Candidate

Visit the official Community Calendar to see the great lineup of activities our amazing community has planned for this weekend! And be sure to check out this month’s Release Events thread in the SotA forums for additional events.


Recommended Project to Support – Denis Loubet Patreon[edit]

Denis loubet portrait 1046509048182182610.jpg

Our good friend Denis Loubet, and the one responsible for Shroud of the Avatar’s cover art and almost every piece of cover art for Ultima, as well as many other art pieces in SotA’s early days of development, is now running his own project. Denis is creating more Science Fiction and Fantasy Art for you to enjoy. Check it out over at Patreon!

If you remember the Ultima series of computer games, I’m the guy that did most of the covers and the manual illustrations, as well as a lot of the in-game art and animation. I’ve been doing game art since the 80s for companies such as Steve Jackson Games, Hero Games, Origin Systems Inc, Kingsisle, Disney, and many more.

I want to try doing art directly for my fans, with no middleman. That’s the reason for this Patreon project.

Resources – Players Helping Players[edit]

SotA NewPlayerWelcome Forum.jpg

The official SotA New Player Welcome Forum and the Player Created Resources Forum have the best player created resources for Shroud of the Avatar, whether it’s a Player Written Guide, a Video Walk-through, or a Wiki-type Website.

Visit the official Community Resources page for a complete listing of all things community.


Backer Shipping Addresses[edit]

SotA ShippingAddress.png

In preparation for shipping backers’ physical pledge rewards later this year, we have added Shipping Address fields to your Account Profile page. To enter your shipping address, log in to the SotA website, select “Account” in top right corner, then select “Edit Profile” located in top left corner, beneath your Avatar image.

A reminder to be sure that support@portalarium.com is unblocked from your e-mail account!

External Links[edit]