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Soothing Rain

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Soothing RainLastseen: R109
Soothing Rain icon.png
Skill: Water Magic Glyph
Type: Active
Focus Cost: 13
Execution Time: 2 Seconds
Fizzle Chance: 0%
Prerequisite Skills: Douse (Level 40)
Exp. to GM: 1,212,424 (1×)
Reagents: Garlic
Mandrake Root
Black Pearl
Words of Power: Desen-Reno-Vatu
Learned From: Adventuring Trainer

Area of effect heal over time. Water Specialization adds a chance remove fire dots with each tick.

Effect[edit]

  • Cooldown: 10 seconds
  • 10% Chance to consume reagents
  • −20% Fizzle Chance From Equipment
  • Radius: 5
  • Recover 2 – 4 Health every 4 seconds for 12 seconds× √(Soothing Rain level / 40 + intelligence / 40) health recovery (estimate)
    +4 seconds duration for every 20 Soothing Rain levels, rounded to nearest
  • Soothing Rain targets its caster only, but can affect others nearby.
  • Increasing Soothing Rain level doesn't affect the focus cost, but lowers the fizzle chance.
  • Water Attunement affects the health recovery and duration.
  • Stacking glyphs improves the focus cost, health recovery, and duration.

Combo Skills[edit]

Soothing Rain + Banish Undead = Cleansing Rain