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Death Field
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| Skill: | Death Magic Glyph |
| Type: | Active |
| Focus Cost: | 22 |
| Execution Time: | 1 Second |
| Fizzle Chance: | 15% |
| Prerequisite Skills: | Death Ray (Level 40) |
| Exp. to GM: | 2,424,848 (2×) |
| Reagents: | |
| Words of Power: | Wast-Umbra-Desen-Corp |
| Learned From: | Davropos |
Area of effect life drain that becomes more powerful the closer the caster is to death. Death Specialization reduces the cooldown of Death Field.
Effect[edit]
- Range: 5
- Cooldown: 30 seconds÷ (1 + Death Magic Mastery / 100%), if Death Magic Specialization is training or maintaining
- 33% Chance to consume reagents
- +35% Fizzle Chance From Equipment
- Radius: 5
- 2 - 3 Death Damage× √(Death Field level / 40 + intelligence / 40) (estimate)
+0.1% per Death Mastery level
(effect increases with skill)
- Increasing Death Ray Field raises the focus cost, but lowers the fizzle chance.
- Death Attunement affects the damage.
- Stacking and charging glyphs improve the focus cost and damage.
| Active | |
|---|---|
| Innate |