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Keys

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Keys
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As you adventure throughout New Britannia, you’ll find many keys, some of which have a chance to break on use.

Brittle keys (such as keys for Naughty Brats' toy chests) always break, while fragile keys (such as the elevator keys for The Obsidian Panopticon) break three-quarters of the time. Un-prefixed keys have various breakage rates between never and half; some will never break (such as special keys required for quests).

When a key breaks, a message will appear in your chat window telling you so: “Your key (<name of key>) broke during use.”

If you use a lock for which you have several of the same key, only one key will break. (In other words, not all keys of that type will break, only one at a time.)

If there is ever a situation where more than one key type can be used to open a lock, the system will use a key that never breaks when one is available, otherwise it will use a key that has the greatest chance to break.[1]

The various keys you can find are:[edit]

A well-worn key, Bank of Aerie Vault Key, Brittle Copy of Vault Key, Brittle Grusk Kite Platform Key, Brittle Naughty Brat Toy Chest Key, Broken Echoes Silver Mine Key, Bunker T Master Key, Common K'rawl Key, Courage Club Key, East Perennial Trail House Key, Etceter Crag Mines to Quel Passage Key, Fragile Trailsend Tunnel Key, Fragile Vikland Key with a Faun Etching, Fragile Vikland Key with an Elf Etching, Graff Gem Mines to Spindrift Passage Key, Highvale Gate Key, Hilt Fortress to Equitas Passage Key, Key of Envy, Key of Hunger, Key of Longing, Key of Nothing, Kiln Cistern to Midmaer Passage Key, Kiln Cistern to Quel Passage Key, Kobold Cage Key, Little Xenos Key, Outskirts Fence Key, Owen's Secret Key, Owen's Secret Key (Damaged), Resolute Sewers Main Halls Key, Resolute Sewers to Paladis Passage Key, Serpent's Spine Mines to Equitas Passage Key, Serpent's Spine Mines to Spindrift Passage Key, Solania Catacombs Bone Key, Soltown Catacomb Key, Spectral Mines to Midmaer Passage Key, Understorm Gold Mine Key, Verdantis Mines Subterranean City Key, West K'rawl Key, Witch of the Wetlands Key

Trivia[edit]

  • A key that has a 100% chance to break when used is labeled as "Brittle."
  • A key that has a 75% chance to break when used is labeled as "Fragile."
  • A key that has a 0-50% chance to break when used has no special prefix label.[2]

References[edit]