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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has description" with value "Increases [[Brawl]] and [[Grapple]] effects|". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Redirection  + (Gives a greater chance to turning a hit into a glancing blow and greatly reducing the damage)
  • Savage Sonata  + (Gives allies and tames creatures combat bonuses. Bard Specialization increases the critical hit chance of all those effected. The power of this song increases dramatically with charging.)
  • Mounted Proficiency  + (Gives increases to both mounted carrying capacity and mounted speed)
  • Glancing Blow  + (Glancing Blow gives the player a Damage AvGlancing Blow gives the player a Damage Avoidance bonus which increases their chances for blows to glance off their armor, greatly reducing the damage. The bonus is much larger for a few seconds immediately after use. Heavy Armor Specialization increases the duration of the larger bonus.ncreases the duration of the larger bonus.)
  • File:PaxLairAnkhDay20140523.jpg  + (Governor Winfield declared PaxLair Ankh Day on May 23rd of each year during Release 8.)
  • File:WinfieldKnightedByLordBritish1.jpg  + (Governor Winfield was knighted on July 26, 2014 by Lord British for recently being appointed as a Knight of the New Britannian Empire ([[ONBE]]). This is the first time Lord British has knighted someone with his in-game sword.)
  • File:WinfieldKnightedByLordBritish2.jpg  + (Governor Winfield was knighted on July 26, 2014 by Lord British for recently being appointed as a Knight of the New Britannian Empire ([[ONBE]]). This is the first time Lord British has knighted someone with his in-game sword.)
  • Ground Pound  + (Ground strike that sends out ripples of force that damage all enemies within a radius. Bludgeon Specialization adds a chance for a 4 second stun to the attack.)
  • File:SotA Concept Gypsy Wagon.jpg  + (Gypsy Wagon - Concept Art)
  • Harvest Plants  + (Harvest plants in the chosen area)
  • Chant of Charming  + (Has a chance to charm one animal intelligence creature)
  • Mesmerizing Melody  + (Has a chance to mesmerize all of those nearby. Bard Specialization increases the duration of the mesmerize effect on creatures.)
  • Healing Grace  + (Heal over time that removes one bleed effect and gains a bonus based on the time since the caster harmed any target. Life Specialization reduces the focus cost and also reduces the cast time.)
  • Heal Creature  + (Heals a tamed creature. Taming Specialization adds a chance to also remove negative effects.)
  • Cleansing Rain  + (Heals friendly players and damages undead in an area effect over time.)
  • Heavy Armor Specialization  + (Heavy Armor Specialization is the devotionHeavy Armor Specialization is the devotion of one's self to the study of the use of platemail and chainmail armor. It increases the power of and flexibility of all other active skills in the Heavy Armor tree. Heavy Armor Specialization also acts as a bonus to the damage resistance of all heavy armor worn. At 80 it will double the damage resistance of all heavy armor. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.kill currently set to maintain to unlearn.)
  • File:SotA Concept Hills.jpg  + (Hills - Concept Art)
  • File:SotA Concept Houseboat.jpg  + (Houseboat - Concept Art)
  • Berserk  + (Increase bludgeon damage at the cost of avoidance. Bludgeon Specialization increases the duration and decreases the damage avoidance penalty.)
  • Heavy Lifter  + (Increase carry capacity)
  • Sun Eater  + (Increase the duration of day for Sun skills. The time listed is the total time added. So +4 hours would be +2 before and +2 after.)
  • Moon Eater  + (Increase the duration of night for Moon skills. The time listed is the total time added. So +4 hours would be +2 before and +2 after.)
  • Mounted Carry Capacity Focus  + (Increase the mounted carrying capacity but decreases the speed)
  • Silent Movement  + (Increased stealth while moving. Subterfuge Specialization extends the duration.)
  • Aetheric Feedback  + (Increases Max Focus. When used immediatelyIncreases Max Focus. When used immediately after landing a critical hit with a spell on a target, it also adds a large amount of focus regeneration. Focus Specialization increases the window of opportunity after a critical hit to gain the additional bonus.critical hit to gain the additional bonus.)
  • Aggression  + (Increases [[Brawl]] and [[Grapple]] effects|)
  • Train Dexterity  + (Increases [[Dexterity]])
  • Train Intelligence  + (Increases [[Intelligence]])
  • Train Strength  + (Increases [[Strength]])
  • Combat Training  + (Increases a tamed creatues level)
  • Taunt  + (Increases aggro on player. Heavy Armor Specialization increases the area of effect.)
  • Blacksmithing Repair Proficiency  + (Increases amount repaired for Blacksmithing repair.)
  • Reckless Stance  + (Increases attack speed at the expense of damage resistance. Tactics Specialization reduces the damage resistance penalty.)
  • Blade Speed  + (Increases attack speed bonus with blades)
  • Flurry  + (Increases attack speed. Light Armor Specialization adds a small draw speed boost.)
  • Dig In  + (Increases avoidance for friendly targets in a radius around the player. Shield Specialization provides an increased Combat Block Modifier to the caster.)
  • Evasion  + (Increases avoidance which increases the chance that blows will merely glance off the player inflicting much reduced damage. Light Armor Specialization increases the duration.)
  • Healthy  + (Increases base health)
  • Batching Materials - Butchery  + (Increases batch count for Butchery refine materials recipes)
  • Batching Materials - Milling  + (Increases batch count for Milling refine materials recipes)
  • Batching Materials - Smelting  + (Increases batch count for Smelting refine materials recipes)
  • Batching Materials - Tanning  + (Increases batch count for Tanning refine materials recipes)
  • Batching Materials - Textiles  + (Increases batch count for Textiles refine materials recipes)
  • Blacksmithing Mastery  + (Increases chance to Revise Effects when using Blacksmithing Masterwork)
  • Carpentry Mastery  + (Increases chance to Revise Effects when using Carpentry Masterwork)
  • Alchemy Mastery  + (Increases chance to Revise Effects when using Enchantment)
  • Tailoring Mastery  + (Increases chance to Revise Effects when using Tailoring Masterwork)
  • Dodge  + (Increases chance to avoid damage from multiple hits for the duration of its use. The dodge bonus will be much larger for several seconds immediately after use. Light Armor Specialization extends the larger bonus.)
  • Meticulous Collection - Foraging  + (Increases chance to not consume a Foraging node on harvest)
  • Collar Recovery  + (Increases chance to not consume a taming collar when failing to tame a creature)
  • Meticulous Collection - Agriculture  + (Increases chance to not consume an Agriculture node on harvest)