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Storehouse Containers
Storehouse Containers are one of several optional Daily Tasks players can partake in but is not required.
- Storehouse Containers are located in 12 different towns sometimes near their docks, with each town providing a variety of 5 containers to fill with player loot and crafting goods. Upon each turn-in, players will be rewarded a variety of rewards as follows: Grey or Yellow Supply Bundle Loot, Adventure/Production experience, Gold, and a chance for a large variety of bonus rewards.
- Each day, a single character may trade with any 4 Common Store House Containers. Common containers contain the same loot as a Grey Supply Bundle as well as additional bonus reward items from a newly added loot table. Also players will receive Adventurer and Production experience from each turn-in and a small amount of gold. The bonus reward items are greatly varied and will not always be provided.
- Also each day, a single character may trade with 1 Uncommon Storehouse Container. In additional to other items, Uncommon containers always include same loot as a Yellow Supply Bundle. Players will also receive Adventurer and Production EXP from each turn-in and a larger amount of gold. There is also a significant chance to receive bonus rewards which are gear and decoration related crafting goods, but bonus reward items are greatly varied and will not always be provided.[1]
A Storehouse Manager can be found near these containers, and these are usually found in the dock areas of towns. Note that the interaction of turn-ins goes to the Storehouse Containers, not the Storehouse Managers.
Town Locations[edit]
Ardoris Docks[edit]
Jingim (Storehouse Manager)
- Fabric Scrap ×150 (Storehouse Container Common)
- Leather Scrap ×150 (Storehouse Container Common)
- Metal Scrap ×150 (Storehouse Container Common)
- Wood Scrap ×150 (Storehouse Container Common)
- Sunfish (Freshwater Fish) ×25 (Storehouse Container Uncommon)
Brittany Wharfs Dock[edit]
Larkin (Storehouse Manager)
- Animal Bone ×150 (Storehouse Container Common)
- Cure Plague Potion ×15 (Storehouse Container Common)
- Fat ×150 (Storehouse Container Common)
- Sinew ×150 (Storehouse Container Common)
- Tilapia (Fetid Water Fish) ×25 (Storehouse Container Uncommon)
Broochash Docks[edit]
Brandan (Storehouse Manager)
- Animal Bone ×150 (Storehouse Container Common)
- Cure Plague Potion ×15 (Storehouse Container Common)
- Fat ×150 (Storehouse Container Common)
- Sinew ×150 (Storehouse Container Common)
- Elven Brandy ×25 (Storehouse Container Uncommon)
Castle Atos[edit]
Oliver (Storehouse Manager)
- Animal Hide ×15 (Storehouse Container Common)
- Bone Powder ×150 (Storehouse Container Common)
- Quartz ×150 (Storehouse Container Common)
- Small Ball of Clay ×150 (Storehouse Container Common)
- Purple Wyvern Egg ×2 (Storehouse Container Uncommon)
Grusk[edit]
Racgax (Storehouse Manager), on the hill road between the Travelers Dock and the Vendor's Platform
- Animal Bone ×150 (Storehouse Container Common)
- Animal Hide ×15 (Storehouse Container Common)
- Metal Scrap ×150 (Storehouse Container Common)
- Small Ball of Clay ×150 (Storehouse Container Common)
- Crocodile Head ×10 (Storehouse Container Uncommon)
Harvest Docks[edit]
Audor (Storehouse Manager)
- Fabric Scrap ×150 (Storehouse Container Common)
- Leather Scrap ×150 (Storehouse Container Common)
- Metal Scrap ×150 (Storehouse Container Common)
- Wood Scrap ×150 (Storehouse Container Common)
- Anomalocaris (Lava Fish) ×25 (Storehouse Container Uncommon)
Kingsport Docks[edit]
Orla (Storehouse Manager)
- Leather Scrap ×150 (Storehouse Container Common)
- Fabric Scrap ×150 (Storehouse Container Common)
- Metal Scrap ×150 (Storehouse Container Common)
- Wood Scrap ×150 (Storehouse Container Common)
- Diamond Fragment ×100 (Storehouse Container Uncommon)
Mud Docks[edit]
Shelba (Storehouse Manager)
- Animal Hide ×15 (Storehouse Container Common)
- Bone Powder ×150 (Storehouse Container Common)
- Quartz ×150 (Storehouse Container Common)
- Small Ball of Clay ×150 (Storehouse Container Common)
- Mechanical Parts ×25 (Storehouse Container Uncommon)
Port Graff Docks[edit]
Magnatrude Graff (Storehouse Manager)
- Animal Hide ×15 (Storehouse Container Common)
- Bone Powder ×150 (Storehouse Container Common)
- Quartz ×150 (Storehouse Container Common)
- Small Ball of Clay ×150 (Storehouse Container Common)
- Kobold Spirits ×25 (Storehouse Container Uncommon)
Storms Reach Docks[edit]
Agueda (Storehouse Manager)
- Animal Hide ×15 (Storehouse Container Common)
- Bone Powder ×150 (Storehouse Container Common)
- Quartz ×150 (Storehouse Container Common)
- Small Ball of Clay ×150 (Storehouse Container Common)
- Salmon (Fish) ×25 (Storehouse Container Uncommon)
Westend Docks[edit]
Elit (Storehouse Manager)
- Animal Bone ×150 (Storehouse Container Common)
- Cure Plague Potion ×15 (Storehouse Container Common)
- Fat ×150 (Storehouse Container Common)
- Sinew ×150 (Storehouse Container Common)
- Maple Tree Bark ×25 (Storehouse Container Uncommon)
Xenos Docks[edit]
Amalia (Storehouse Manager)
- Fabric Scrap ×150 (Storehouse Container Common)
- Leather Scrap ×150 (Storehouse Container Common)
- Metal Scrap ×150 (Storehouse Container Common)
- Wood Scrap ×150 (Storehouse Container Common)
- Satyr Spirits ×25 (Storehouse Container Uncommon)
Tips and Notes[edit]
- You can resolve the same common turn-in multiple times up to the limit of 4 per day, So if it takes 150 scrap, you can turn in 4*150 crap that day
- Different locations has different local loot tables, this is more noticeable for the uncommon rewards
Rewards[edit]
Common Reward
- Each day, a single character may trade with any 4 Common Store House Containers. Common containers contain the same loot as a Grey Supply Bundle as well as additional bonus reward items from a newly added loot table. Also players will receive Adventurer and Production experience from each turn-in and a small amount of gold. The bonus reward items are greatly varied and will not always be provided.
- Supply Bundle (Grey)
- Individual loot table
- XP (typically 16 000 but can change)
- Gold (varies, but around 75-100g)
Uncommon reward
- Also each day, a single character may trade with 1 Uncommon Storehouse Container. In additional to other items, Uncommon containers always include same loot as a Yellow Supply Bundle. Players will also receive Adventurer and Production EXP from each turn-in and a larger amount of gold. There is also a significant chance to receive bonus rewards which are gear and decoration related crafting goods, but bonus reward items are greatly varied and will not always be provided.
- Supply Bundle (Yellow) ;
- Individual loot table
- XP (typically 25 600 but can change)
- Gold (varies, but around 200-300g)
Developer intention[edit]
From Release 91
- The Storehouse Container system was developed to provide a variety of possible benefits in the years to come as it continues to be expanded and enhanced:
- Login Reward: Upon logging into the game, some players might find that delivering their 5 Storage House Container turn-ins becomes a daily ritual to receive extra rewards for daily login.
- Item Values: Many of the items utilized for turn-in for these new dailies will now have more purpose and could essentially become more valuable to players through trade and sale.
- Overstock Reduction: Some players might find many of these turn-in items are overstock items in their inventory and banks. Players now have a method to exchange applicable overstocked items for potentially more valuable rewards.
- Additional Item Delivery Option: With these newly added containers, developers will now possess an additional tool in their arsenal for reward deliveries and item exchanges.
- Lottery/Jackpot: The Storehouse Container system is also designed to provide a lottery/jackpot feel. Initial implementation of these rewards will be monitored and updated regularly to ensure players get significant changes to earn valuable items. Players can expect loot ratios to be adjusted based on feedback, and MANY additional reward items added into the system in the future.
- Supply Bundle Improvements: Since a portion of the rewards from these containers are direct from Supply Bundle loot tables, any future improvements we make to the bundles will also improve loot in the Storehouse Containers.
- Influencing Daily Play Routine: Upon delivery of rewards, players might obtain items which influence what they do for the remainder of their play session.