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The Clink
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This article is currently under construction. You are welcome to help in its construction by editing it as well. |
Location: | Owls Head
|
Release: | Release 11 |
The Clink is a prison in Owls Head.
Unbeknownst to many, secret doors allow access to a variety of locations throughout the prison, allowing the Warden to quickly travel and avoid dangers.
Bestiary[edit]
The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.
Creature | Hit Points | Damage | Adv Exp | Gold | Loot |
---|---|---|---|---|---|
Barrel Mimic | Unknown | Unknown | Unknown | -2 | |
Chest Mimic | Unknown | Unknown | Unknown | ||
Guard Captain Hamtooth | Unknown | Unknown | Unknown | ||
Guard Officer | Unknown | Unknown | Unknown | ||
Kobold | Unknown | Unknown | Unknown | ||
Myron | Unknown | Unknown | Unknown | ||
Prison Guard | Unknown | Unknown | Unknown | ||
Prisoner | Unknown | Unknown | Unknown | ||
Slime | Unknown | Unknown | Unknown |
Lore[edit]
Trivia[edit]
- Riot in the Clink: This scenario in the Clink is another example of how we plan to change the state of scenes. In this case, each time you enter the Clink under Owlshead, there is a random chance that a prison riot has just occurred. It makes one wonder if they might need a new, less brutal warden…[1]