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Healing Touch

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Healing TouchLastseen: R109
Healing Touch icon.png
Skill: Life Magic Glyph
Type: Active
Focus Cost: 11
Execution Time: 0.5 Second
Fizzle Chance: 0%
Exp. to GM: 1,212,424 (1×)
Words of Power: Reno
Learned From: Skills Trainer

Short range healing spell that gains a bonus based on the time since the caster harmed any target. Life Specialization will decrease the cast and lock time.

Effect[edit]

Skill trained to level 1

  • Cooldown: 6 seconds
  • -50% Fizzle Chance From Equipment
  • Recover 9 - 12 Health× √(Healing Touch level / 40 + intelligence / 40) (estimate)
    up to 33% health recovery increase for up to 45 seconds since dealing damage
  • Healing Touch can target its caster, or a pet or party member.
  • Increasing Healing Touch level doesn't affect the focus cost, but lowers the fizzle chance.
  • Life Attunement affects the health recovery.
  • Stacking and charging glyphs improve the focus cost and health recovery.

Trivia[edit]

  • This skill is known and trained to level 1 at Character Creation.
  • Prior to Release 8, this spell was known as Heal Self and only worked on the caster