Thank you for visiting SotAwiki, a Shroud of the Avatar Wiki Encyclopedia. If you see any information that is outdated, please take the time to update it, or if you prefer, leave a message for other editors. This community wiki is for the benefit of all Avatars!

Masterwork Tailoring Upgrade

From Shroud of the Avatar Wiki - SotA
Jump to navigation Jump to search
Masterwork Tailoring Upgrade
Gem Socketed Chest Armor icon.png
Recipe: Masterwork Tailoring Upgrade is craftable using the Tailoring skilll at a Tailoring Station.

Masterwork Tailoring Upgrade is a recipe to add modifications (Bonuses) to Tailoring related equipment items.

  • Note that an item must have at least 31 maximum durability in order to be Masterworked.


Recipe[edit]

Crafting the Tailoring recipe Masterwork Tailoring Upgrade
Hover your mouse over items or click on them for details.

Required Skill
Tailoring 1

Teachable

Ingredients
Tailoring Scissors Tailoring Scissors x 1
Crafted Tailoring Equipable Crafted Tailoring Equipable x 1
Silver Ingot Silver Ingot x 5

Creates
Crafted Tailoring Equipable +1 Crafted Tailoring Equipable +1 x 1

Lastseen: R105
Tailoring Scissors
Crafted Tailoring EquipableSilver Ingot

Masterwork Bonuses[edit]

Successfully masterworking an item will allow the crafter to select one of three effects to apply to the item.

Masterwork Cloth Armor
Masterwork Leather Armor
Chest Armor / Leggings
Masterwork Bonus Durability Cost Armor Piece
Armor Defense (+2) +26.9% Armor Damage Resistance -15 Maximum Durability Chest, Legging
Minor Armor Defense (+1) +17.9% Armor Damage Resistance -10 Maximum Durability Chest, Legging
Minor Avoidance (+1) +3.6% Damage Avoidance -10 Maximum Durability Chest, Legging
Minor Dexterity (+1) +3.6 Dexterity -10 Maximum Durability Leather Chest, Leather Legging
Dexterity (+2) +7.2 Dexterity -20 Maximum Durability Leather Chest, Leather Legging
Major Dexterity (+3) +10.8 Dexterity -28 Maximum Durability Leather Chest, Leather Legging
Dodge Power (+2) +17.9% Dodge Power and Duration -10 Maximum Durability Legging
Durable (+3) +30 Maximum Durability 0 Chest, Legging
Evasion Power (+2) +17.9% Evasion Power and Duration -10 Maximum Durability Chest
Minor Focus (+1) +17.9 Focus -10 Maximum Durability Cloth Chest, Cloth Legging
Focus (+2) +35.8 Focus -20 Maximum Durability Cloth Chest, Cloth Legging
Major Focus (+3) +53.8 Focus -28 Maximum Durability Cloth Chest, Cloth Legging
Minor Health (+1) +17.9 Health -10 Maximum Durability Leather Chest, Leather Legging
Health (+2) +35.8 Health -20 Maximum Durability Leather Chest, Leather Legging
Major Health (+3) +53.8 Health -28 Maximum Durability Leather Chest, Leather Legging
Minor Intelligence (+1) +3.6 Intelligence -10 Maximum Durability Cloth Chest, Cloth Legging
Intelligence (+2) +7.2 Intelligence -20 Maximum Durability Cloth Chest, Cloth Legging
Major Intelligence (+3) +10.8 Intelligence -28 Maximum Durability Cloth Chest, Cloth Legging
Helm / Gloves / Boots
Attack Speed (+2) +2.7% Attack Speed -5 Maximum Durability Glove
Minor Armor Defense (+1) +9% Armor Damage Resistance -5 Maximum Durability Glove, Helm, Boot
Armor Defense (+2) +13.4% Armor Damage Resistance -7 Maximum Durability Glove, Helm, Boot
Minor Dexterity (+1) +1.8 Dexterity -5 Maximum Durability Leather Boot, Leather Glove, Leather Helm
Dexterity (+2) +3.6 Dexterity -10 Maximum Durability Leather Boot, Leather Glove, Leather Helm
Major Dexterity (+3) +5.4 Dexterity -14 Maximum Durability Leather Boot, Leather Glove, Leather Helm
Durable (+3) +15 Maximum Durability 0 Glove, Helm, Boot
Flurry Power (+2) +9% Flurry Power and Duration -5 Maximum Durability Glove
Minor Focus +9 Focus -5 Maximum Durability Cloth Glove, Cloth Helm, Cloth Boot
Focus (+2) +17.9 Focus -10 Maximum Durability Cloth Glove, Cloth Helm, Cloth Boot
Major Focus (+3) +26.9 Focus -14 Maximum Durability Cloth Glove, Cloth Helm, Cloth Boot
Focus Regeneration +0.9% Focus Regeneration -5 Maximum Durability Helm
Minor Health (+1) +9 Health -5 Maximum Durability Leather Boot, Leather Glove, Leather Helm
Health (+2) +17.9 Health -10 Maximum Durability Leather Boot, Leather Glove, Leather Helm
Major Health (+3) + Health -14 Maximum Durability Leather Boot, Leather Glove, Leather Helm
Minor Intelligence +1.8 Intelligence -5 Maximum Durability Cloth Glove, Cloth Helm, Cloth Boot
Intelligence (+2) +3.6 Intelligence -10 Maximum Durability Cloth Glove, Cloth Helm, Cloth Boot
Major Intelligence (+3) +5.4 Intelligence -14 Maximum Durability Cloth Glove, Cloth Helm, Cloth Boot
Light Armor Skill Focus (+2) -22.4% Light Armor Skill Focus Cost -7 Maximum Durability Helm
Move Rate (+2) +2.7% Move Rate -5 Maximum Durability Boot
Sprint Power (+2) +9% Sprint Power and Duration -5 Maximum Durability Boot
Masterwork Cloth Armor (Cloth Belt)
Masterwork Leather Armor (Leather Belt)
Belt
Minor Dexterity (+1) +3.6 Dexterity -10 Maximum Durability Belt
Dexterity (+2) +7.2 Dexterity -20 Maximum Durability Belt
Major Dexterity (+3) +10.8 Dexterity -28 Maximum Durability Belt
Minor Focus (+1) +17.9 Focus -10 Maximum Durability Belt
Focus (+2) +35.8 Focus -20 Maximum Durability Belt
Major Focus (+3) +53.8 Focus -28 Maximum Durability Belt
Minor Health (+1) +17.9 Health -10 Maximum Durability Belt
Health (+2) +35.8 Health -20 Maximum Durability Belt
Major Health (+3) +53.8 Health -28 Maximum Durability Belt
Minor Intelligence (+1) +3.6 Intelligence -10 Maximum Durability Belt
Intelligence (+2) +7.2 Intelligence -20 Maximum Durability Belt
Major Intelligence (+3) +10.8 Intelligence -28 Maximum Durability Belt
Minor Strength (+1) +3.6 Strength -10 Maximum Durability Belt
Strength (+2) +7.2 Strength -20 Maximum Durability Belt
Major Strength (+3) +10.8 Strength -28 Maximum Durability Belt
Back Equipment Items (Backs Slot)
Masterwork Cloth Armor (Cloak, Wings)
Masterwork Leather Armor (Quiver, Backpack)
Masterwork Bonus Durability Cost Cloak Equipment item
Arrow Recovery (+3) +17.9% Ammo Scavenger Chance -10 Maximum Durability Quiver
Attack Speed (+3) +5.4% Attack Speed -10 Maximum Durability Cloak
Safe Fall (+2) +35.8 Safe Fall Modifier -10 Maximum Durability Cloak
Major Safe Fall (+3) +89.6 Safe Fall Modifier -10 Maximum Durability Wings
Move Rate (+2) +3.6% Move Rate -10 Maximum Durability Wings
Durable (+3) +30 Maximum Durability 0 Backpack, Cloak, Quiver, Wings
Minor Avoidance (+1) +3.6% Damage Avoidance -10 Maximum Durability Backpack, Cloak, Quiver. Wings
Minor Armor Defence (+1) +17.9% Armor Damage Resistance -10 Maximum Durability Backpack, Cloak, Quiver, Wings
Armor Defence (+2) +26.9% Armor Damage Resistance -15 Maximum Durability Backpack, Cloak, Quiver, Wings
Encumbrance (+2) +9% Encumbrance Capacity -10 Maximum Durability Backpack, Quiver
Major Encumbrance (+3) +13.4% Encumbrance Capacity -10 Maximum Durability Backpack
Minor Health (+1) +17.9 Health -10 Maximum Durability Backpack, Quiver
Health (+2) +35.8 Health -20 Maximum Durability Backpack, Quiver
Major Health (+3) +53.8 Health -28 Maximum Durability Backpack, Quiver
Minor Focus (+1) +17.9 Focus -10 Maximum Durability Cloak, Wings
Focus (+2) +35.8 Focus -20 Maximum Durability Cloak, Wings
Major Focus (+3) +53.8 Focus -28 Maximum Durability Cloak, Wings
Minor Dexterity (+1) +3.6 Dexterity -10 Maximum Durability Cloak, Quiver, Wings
Dexterity (+2) +7.2 Dexterity -20 Maximum Durability Quiver, Wings
Major Dexterity (+3) +10.8 Dexterity -28 Maximum Durability Quiver, Wings
Minor Intelligence (+1) +3.6 Intelligence -10 Maximum Durability Backpack, Cloak, Quiver, Wings
Intelligence (+2) +7.2 Intelligence -20 Maximum Durability Backpack, Cloak, Quiver, Wings
Major Intelligence (+3) +10.8 Intelligence -28 Maximum Durability Backpack, Cloak, Quiver
Minor Strength (+1) +3.6 Strength -10 Maximum Durability Backpack, Cloak
Strength (+2) +7.2 Strength -20 Maximum Durability Backpack, Cloak
Major Strength (+3) +10.8 Strength -28 Maximum Durability Backpack, Cloak
  • Values shown are first time Masterwork with Masterwork Leather and Cloth Armor skills at 199.
  • Each successive Masterwork increases these values slightly (Minor Strength applied as a fifth Masterwork will be stronger than if it's applied first, for instance) with the exception of the Durability Masterwork, which is the same value at all levels and regardless of the order applied.

See Also[edit]

Trivia[edit]

  • Information on this page updated as of Release 106.