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Water Magic Specialization
Skill: | Water Magic Innate Skill |
Type: | Innate |
Prerequisite Skills: | Blue Blooded (Level 80) |
Exp. to GM: | 24,248,480 (20×) |
Learned From: | Griselda |
Water Magic Specialization is the devotion of one's self to the school of Water Magic. It increases the power of all Water magic while weakening your power and resistance to the opposing school of Fire. In addition to the attunement gain, the Water Specialization skill will impact each spell slightly in some matter. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.
Effect[edit]
- +0.2 Water Attunementper Water Magic Specialization level
- −0.1 Fire Resistanceper Water Magic Specialization level
- +1.3% Water Magic Mastery1.25% per Water Magic Specialization level, display is rounded up
Specialization Effects[edit]
- Cone of Cold
- increases the attack speed debuff and lowers the cooldown for the skill
- Douse
- increases the duration
- Ice Arrow
- adds a chance for a attack speed penalty to the attack
- Ice Field
- increases the duration
- Ice Fist
- increases the dexterity debuff and adds a chance to apply an attack speed penalty
- Shield of Ice
- increases the duration
- Soothing Rain
- adds a chance remove fire dots with each tick
Active | |
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Innate |