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South Midmaer Way
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Scene Difficulty: | ![]() ![]() |
Location: | Midmaer
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Release: | Episode 1 |
South Midmaer Way Is a Tier 2 Adventuring Area.
- South Midmaer Way used to be the location of a thriving city with lovely canals on the shore of a large lake in an otherwise arid region. The city grew rich on trade through the area as it sat astride the main road. The rulers of the city built tombs to themselves amongst the cliffs and hid their treasures in them, defended by traps of course! However the lake dried up and the town was abandoned. Now opportunistic Satyrs have set up a bazaar in the ruins and Plunderers raid the tombs.
Map[edit]
Points of interest[edit]
- North Exit
- Heliopolis Bazaar
- Tomb of the Child King
- Plunderer Airship
- Plundered Tomb
Citizens (NPCs)[edit]
Key Characters[edit]
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Merchants[edit]
- Faun Merchant (General Goods?)
- Faun Merchant (Baker)
- Faun Merchant (Butchery Supplies Merchant)
- Faun Merchant (Textiles Merchant)
- Faun Merchant (Fish Merchant)
Guards[edit]
Bestiary[edit]
The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.
Creature | Hit Points | Damage | Adv Exp | Gold | Loot |
---|---|---|---|---|---|
Bay Horse | Unknown | Unknown | Unknown | ||
Chest Mimic | Unknown | Unknown | Unknown | ||
Commoner | Unknown | Unknown | Unknown | ||
Doe | Unknown | Unknown | Unknown | ||
Faun | Unknown | Unknown | Unknown | ||
Faun Merchant | Unknown | Unknown | Unknown | ||
Ferocious Desert Wolf | Unknown | Unknown | Unknown | ||
Fleck | Unknown | Unknown | Unknown | ||
Ghost | Unknown | Unknown | Unknown | ||
Interloper | 154 | Unknown | Unknown | -20 | ![]() ![]() ![]() ![]() |
Large Skeleton | Unknown | Unknown | Unknown | ||
Pilferer | 170 | Unknown | Unknown | -18 | ![]() |
Rabbit | Unknown | Unknown | Unknown | ||
Relic Hunter | 117 | Unknown | Unknown | -20 | ![]() ![]() ![]() ![]() ![]() |
Satyr | Unknown | Unknown | Unknown | ||
Skeleton Archer | 97 | Unknown | Unknown | -13 | ![]() ![]() ![]() ![]() |
Skeleton Mage | 59 | Unknown | Unknown | -16 | ![]() ![]() ![]() ![]() |
Small Brown Spider | Unknown | Unknown | Unknown | ||
Small Wild Boar | Unknown | Unknown | Unknown | ||
Small Wolf Spider | Unknown | Unknown | Unknown | ||
Wolf Spider | Unknown | Unknown | Unknown | ||
Young Stag | Unknown | Unknown | Unknown |
Resources[edit]
- These resource nodes are listed in white text in the Scene Information Window.
Resource Node | Craft Exp | Skill | Yield |
---|---|---|---|
Coconut | 200 | Foraging![]() |
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Pine Tree | Unknown | Forestry![]() |
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Cotton Plant | Unknown | Foraging![]() |
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Pine Tree | Unknown | Forestry![]() |
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Copper Vein | Unknown | Mining![]() |
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Puzzle[edit]
Hidden within South Midmaer Way are several tombs, within which lie the secret to opening the Tomb of the Child King.
Trivia[edit]
- The visuals are inspired by African grasslands like the Kalahari, as well as the ruins and rough terrain of the Valley of The Kings.[3]
Gallery[edit]
References[edit]
- ↑ Avatar's Update #266: The Making of South Midmaer Way
- ↑ Avatar's Update #268: The Making of South Midmaer Way (cont.)
- ↑ Chris “Sea Wolf” Wolf, The Making of South Midmaer Way (Dev+ Forum Post)