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Focus Skills
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Focus Skills: Modify deck mechanics[2]. In lore and dialogue, this magic school may be referred to as Omnipotence.
"The leading student of magical focus, Deborah, is in the Hidden Vale, in the city of Owl's Head there. She is known to be fond of moon towers..."
Aetheric Feedback | Increases Max Focus. When used immediately after landing a critical hit with a spell on a target, it also adds a large amount of focus regeneration. Focus Specialization increases the window of opportunity after a critical hit to gain the additional bonus. |
Mind Lock | Extends the life of all glyphs that are currently in your hand. This spell cannot fizzle. Focus Specialization increases the duration of the locked glyph. |
Mind Wipe | Discards all of your glyphs and deals you a full hand. This spell cannot fizzle. Focus Specialization grants reduced cooldown. |
Spellbinder Stance | Increases the casters magic casting abilities resulting in reduced casting times, increased spell critical hit chance and increased focus recovery at the expense of physical defense. The stance is broken by movement. Focus Specialization grants a small combat focus regen buff. |
Elixir Receptive | Slightly increases the effectiveness of consumable effects. NOTE: Learning this skill will untrain the Tactics skill Elixir Extension. To train this skill you must set Elixir Extension to untrain. |
Focus Specialization | Focus Specialization is the devotion of one's self to learning how to focus the mind. It increases all aspects of active skills within the focus tree. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn. |
Follow Through | Decreases the fizzle chance of all glyphs |
Heightened Awareness | Increases your maximum focus |
Inner Calm | Decreases the focus cost of all glyphs |
Quick Swapping | Decreases the focus cost of swapping decks during combat |
Train Intelligence | Increases Intelligence |
Train Summoned Pet Damage | Increases the damage done by summoned pets from the magic trees |
Train Summoned Pet Health | Increases the health of summoned pets from the magic trees |
Train Summoned Pet Resistance | Increases the physical and magic resistance of summoned pets from the magic trees |
Tranquility | Increases the player's ability to remain calm and continue casting even when hit |
External Reference[edit]
- This is extremely old and outdated information only for historical purposes: Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums
References[edit]
- ↑ [As of Release 109]
- ↑ Let's talk about combat! by Chris, https://www.shroudoftheavatar.com/forum/index.php?threads/lets-talk-about-combat.4094/
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