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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Has description" with value "Armor durability damage reduced". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Air Magic Specialization  + (Air Magic Specialization is the devotion oAir Magic Specialization is the devotion of one's self to the school of Air Magic. It increases the power of all Air magic while weakening your power and resistance to the opposing school of Earth. In addition to the attunement gain, the Air Specialization skill will impact each spell slightly in some matter. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.kill currently set to maintain to unlearn.)
  • Fishing Proficiency  + (Allows you to fish with a fishing pole and bait. Increases range and success chance when fishing in any water type. To begin fishing, use a fishing bait item in your inventory or non-combat bar.)
  • Eidetic Memory  + (Allows you to lock glyphs in your hand)
  • Pull  + (An extended melee range attack that pulls An extended melee range attack that pulls target into polearm melee range. This has a longer range than most other melee attacks but only deal damage if the target is within normal weapon range. This also knocks the target offbalance and applies a dodge debuff. Specialization also increases the dodge debuff duration. also increases the dodge debuff duration.)
  • Earthquake  + (Area of effect attack with a chance of knock down reduced by targets dexterity.)
  • Soothing Rain  + (Area of effect heal over time. Water Specialization adds a chance remove fire dots with each tick.)
  • Healing Burst  + (Area of effect healing that gains a bonus based on the time since the caster harmed any target. Life Specialization will increase the range of the burst.)
  • Death Field  + (Area of effect life drain that becomes more powerful the closer the caster is to death. Death Specialization reduces the cooldown of Death Field.)
  • Purify Burst  + (Area of effect negative status removal)
  • Field Repair  + (Armor damage automatically regenerates small amount after combat)
  • Blinding Armor  + (Armor produces bright flashed when struck, reducing attack accuracy of enemies)
  • Multi Shot  + (Attack that can hit multiple targets in front of player. Ranged Specialization increases the chance of each arrow hitting a target.)
  • Riposte  + (Attack that deals modest damage, unless usAttack that deals modest damage, unless used immediately after you parry an opponent's attack. A successful riposte is a very powerful attack that can't be blocked, dodged or parried. Blade Specialization increases the time that a player has to respond to a parried attack.player has to respond to a parried attack.)
  • Coup de Grace  + (Attack that does 5X damage if target below 20% health (when blade specialization is zero). Blade Specialization will increase the minimum health to get the bonus (see below for details on how blade specialization effects Coup de Grace))
  • Sneak Attack  + (Attack that does bonus damage if stealthed and also if behind target. Subterfuge Specialization adds a chance to leave the target mesmerized after the hit.)
  • Leg Sweep  + (Attack that has chance to knockdown)
  • Blinding Shot  + (Attack that has chance to lower target's dexterity. Ranged Specialization has a parry debuff to the target.)
  • Disarm  + (Attack that has chance to unequip target's weapon)
  • Whirling Blades  + (Attack that hits multiple targets around the player. Blades Specialization reduces the focus cost to use this skill.)
  • Rend  + (Attack that inflicts a damage over time effect on the target and reduces their ability to heal. Blade Specialization increases the amount of healing debuff that Rend applies.)
  • Break Armor  + (Attack that reduces the damage resistance of the targets. Bludgeon Specialization increases the amount of damage resistance debuff applied. Hits up to 2 targets. Note: the damage resist from this skill will only stack twice on a target.)
  • Break Weapon  + (Attack that reduces the weapon damage of the targets. Bludgeon Specialization decreases the weapon damage further. Hits 2 targets.)
  • Body Slam  + (Attack with a chance of stun that comes at cost of increasing damage to armor. Heavy Armor Specialization increases the duration of the stun.)
  • Charge  + (Attack with knockdown and a stun chance that also moves caster toward the target. Shield Specialization increases the duration of the knockdown.)
  • Pick Pockets  + (Attempts to pick target's pocket! Only usable in PVP. Getting caught can be painful! Subterfuge Specialization reduces the cooldown time for picking pockets. ('''This skill is currently disabled'''))
  • File:SotA Concept Male Axe Fighter.jpg  + (Axe Fighter - Concept Art)
  • File:SotA Axe Prosperity.jpg  + (Axe of Prosperity)
  • File:Harvesting Axe of Prosperity icon.png  + (Axe of Prosperity Icon)
  • Bard Specialization  + (Bard specialization is the devotion of one's self to the power of music. Only 2 specializations may be active at a time and only one can be trained at a time. This skill adds additional effects to all other bard skills.)
  • Bladed Combat  + (Base bladed combat skill)
  • Bludgeon Combat  + (Base bludgeon combat skill)
  • Polearm Combat  + (Base polearm combat skill)
  • Ranged Combat  + (Base ranged combat skill)
  • Blade Specialization  + (Blade Specialization is the devotion of onBlade Specialization is the devotion of one's self to the study of bladed weapons. It increases the power of and flexibility of all other active skills in the blade skill tree. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.kill currently set to maintain to unlearn.)
  • Icy Thrust  + (Blade attack also inflicts ice damage with a chance to slow the target)