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The Rise
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| Scene Difficulty: | This scene can have creatures above the scenes stated Tier Level |
| Location: | Forsaken Vale
|
| Region: | Verdantis
|
| Release: | Episode 1 |
The Rise is a Tier 10+ Adventuring Area.
- This new dungeon is the largest dungeon to date. The Rise is the first of the main hubs in the underworld and connects multiple dungeon maps. While simple passage through the massive dungeon for travel purposes only takes a few minutes once mastered, those fearless adventurers brave enough to take a deeper dive will find multiple hours of exploration ahead of them. The Rise is NOT for the unskilled adventurer, the faint of heart, or those who lose their way easily. It includes seemingly endless passages, dozens of chambers, multiple skill-based challenges, a half-dozen unique player experiences, and several encounters targeted at groups of skilled players. The Rise is old school, hardcore dungeon crawling at its finest. Bring friends you trust, plenty of supplies, and maybe even some graph paper![1]
Unique Loot in The Rise[edit]
- Recipes for invisible decorations - these recipes can only be obtained in the Rise, and they drop as loot from the Imps in the room with the invisible walls (Location: 79.191, 54.881, 64.389).
- Recipe: Revitalized Flesh Flayer Baby - this recipe can only be obtained in the Rise, and drops as loot only from the Obsidian Elf Archmages and Obsidian Elf Warriors in a small room just southwest of the Flesh Flayers (Location: 56.004, 25, 160.766; to get there, go to the rise shaft walkway where the troll is standing, then head through the south archway and head down the stairs).
- Recipes and blueprints for some Player Dungeon rooms - these can only be obtained in the Rise, and typically drop as loot from the creatures in or near the room from which the recipe/blueprint is derived (see Player Dungeon for more details on these rooms).
- Stone Dungeon Room (Lich Boss) - the room with 2 columns of large statues and a throne, where skeletons and a lich spawn (Location: 0.286, 70, 244.116; shows up as a point of interest called "Hall of the Lich").
- The Rise Shaft - the tall vertical shaft room with the orange dragon at the bottom (Location: -7.4, 30.039, 71.371).
- The Rise Dog Room - a 2 level room with statues and Obsidian Elves on the upper walkway level and Elven Watchdogs on the lower level (Location: -83.961, 50, 118.51)
- The Rise Library - the room will all the mages and bookshelves in it (Location: 0.148, 59.875, 165.589).
Points of interest[edit]
- The Pit
- Torture Room
- Gallery
- Refuse
- Storage
- Entrance to Caves
- Cave Tunnels
- Hall of the Lich
- Overseer's Treasure Room
- Overseer's Perch
- Exit to Opalis Vault
- Exit to Superstition Canyon
- Exit to Verdantis Mines
- Exit to Resolute Sewers
Bestiary[edit]
The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.
| Creature | Hit Points | Damage | Adv Exp | Gold | Loot |
|---|---|---|---|---|---|
| Aether Corpion | Unknown | Unknown | Unknown | ||
| Ancient Ferocious Obsidian Golem | Unknown | Unknown | Unknown | ||
| Chest Mimic | Unknown | Unknown | Unknown | ||
| Bark Corpion | Unknown | Unknown | Unknown | ||
| Coral Slime | Unknown | Unknown | Unknown | ||
| Elrin Nayer | Unknown | Unknown | Unknown | ||
| Elven Archer | Unknown | Unknown | Unknown | ||
| Elf Fighter | Unknown | Unknown | Unknown | ||
| Elven Mage | 929-6334 | Unknown | Unknown | ||
| Elven Watchdog | Unknown | Unknown | Unknown | ||
| Flesh Flayer | Unknown | Unknown | Unknown | ||
| Elite Skeleton Footman | Unknown | Unknown | Unknown | ||
| Ghost | Unknown | Unknown | Unknown | ||
| Hardened Elven Archer | Unknown | Unknown | Unknown | ||
| Hardened Elven Fighter | Unknown | Unknown | Unknown | ||
| Hardened Obsidian Elf Guard | Unknown | Unknown | Unknown | ||
| Imp | Unknown | Unknown | Unknown | ||
| Lich Mage | Unknown | Unknown | Unknown | ||
| Obsidian Archivist | Unknown-6334 | Unknown | Unknown | -109 | |
| Obsidian Elf Archmage | Unknown-1424 | Unknown | Unknown | -100 | |
| Obsidian Elf Warrior | Unknown | Unknown | Unknown | -100 | |
| Obsidian Elf Sharpshooter | Unknown | Unknown | Unknown | -100 | |
| Obsidian Troll | Unknown | Unknown | Unknown | ||
| Orange Pit Dragon | 11879 | 5-319 | 99000 | -500 | |
| Juvenile Orange Dragon | Unknown | Unknown | Unknown | ||
| Psilocybin | Unknown | Unknown | Unknown | ||
| Skeleton Archer | Unknown | Unknown | Unknown | ||
| Skeleton Warrior | Unknown | Unknown | Unknown |
Connections[edit]
Trivia[edit]
- The Rise was first introduced in Release 28, it was originally accessible from Soltown Sewers.
- For Release 29, The Rise moved to its permanent home under the Forsaken Vale in Verdantis. Its temporary connections to the western Novia underground scenes were replaced with access points in Verdantis.
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