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Will-O-Wisp
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| Alignment | Neutral | Category | Magical |
|---|---|---|---|
| Active | Always | Type | Wisp |
| Found in | Approach to the Shuttered Eye, Artifice, Blood River Outskirts, Brisach Maple Forest, Deep Ravenswood, Deep Savrenoc Timberland, Far Hinterlands, Longfall Woods, Manor of Mystery, Nightshade Pass, North Hinterlands, North Midmaer Way, Port Harmony, Ruins of Utheim, Shaminian Hills, Solace Forest, South Boundless Forest, South Hinterlands, South Varisalla Foothills, Spindelskog (Extreme), Spindelskog (Hard), Spindelskog (Normal), Superstition Canyon, Tartarus, The Outlaws' Run, Ulfheim, Well of Aldur | ||
| Attributes | |||
| Health | 99 - 2110 | ||
| Abilities | Wisp Moon Curse, Confusion, Mesmerize | ||
There are two things in game called Will-O-Wisp:
- A Magic Summons that is a combat type Pet that the Avatar can summon using the Summon Will-O-Wisp skill in the Moon Magic tree. For details on the Will-O-Wisp summons, see Summon Will-O-Wisp.
- A neutral magical Monster creature. This page refers to the monster creature.
The Savage Sash of Swiftness and Ring of the Deep Woods drop as loot mainly from wisps.
Found
The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance.
Also see the following wisp creatures that have a title other than "Will-O-Wisp":
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