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Mesmerize

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Mesmerize is a Crowd Control strategy that causes an opponent to stop both movement and attack. If a mesmerized target is attacked, then mesmerize will be broken and the target will start moving and attacking again.

Mesmerize, Stun, and Knock Down all stop a target from moving and attacking. However, they differ in the follow ways:

Skill Effect on Target's Action Effect on Target's Body Can the Effect be Interrupted by an Attack on the Target?
Stun Target cannot Move or Attack Remains Standing/Upright Not Interrupted by Attack
Knock Down Target cannot Move or Attack Knocked to Ground Not Interrupted by Attack
Mesmerize Target cannot Move or Attack Remains Standing/Upright Interrupted by Attack
Mesmerize can be interrupted (i.e. eliminated) if the mesmerized target is attacked, whereas stun and knockdown continue for the full duration even if the target is attacked.


Mesmerize applies a Resist Crowd Control on the target (which causes the target to become temporarily resistant to subsequent stuns/knockdowns/mesmerizes/roots/knockdowns).


The following abilities have a chance to mesmerize an opponent, and are being tested/confirmed as to if they generate crowd control resistance. Please edit this page if you can confirm or deny resistance.

Ability School Is Resist Crowd Control Applied?
Sap Subterfuge Skills Unknown/Untested
Mesmerizing Melody Bard Skills Yes
Dazzling Rays Sun Magic Unknown/Untested
Corpse Explosion Death Magic Unknown/Untested
Moon Beams Moon Magic Yes
Night Step Moon Magic Unknown/Untested
Pending Questions
Is there any mechanical difference between Mesmerize and Stun?
Shield Bash and Sap lists effects as both stun and mesmerize. If there is a difference between them remove from one page or the other, and edit the primary ability pages. (In testing Shield Bash only displayed the Stun icon on the Mob's bar, so has been delisted as being Mesmerize.)