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Discharge
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Skill: | Air Magic Glyph |
Type: | Active |
Focus Cost: | 13 |
Execution Time: | 1 Second |
Fizzle Chance: | 0% |
Prerequisite Skills: | Gust (Level 10) |
Exp. to GM: | 1,212,424 (1×) |
Words of Power: | Bet-Gaus |
Learned From: | Skills Trainer |
Small radius low damage area-of-effect with a chance of stun, centered on the caster. Both damage and stun duration are increased slightly based on the caster's dexterity. Air Specialization will increase the chance for stun.
Effect[edit]
- Range: 5
- Cooldown: 7 seconds
- +45% Fizzle Chance From Equipment
- Radius: 5
- 4 – 5 Air Damage× √(Discharge level / 40 + intelligence / 40) (estimate)
+ 3 × √(dexterity / 40) damage (estimate) - Radius: 5
- 16,1% Chance to Stun for 3 seconds+0.25% chance per Discharge level
+ (dexterity / 12)% chance
+0.25% chance per Air Magic Mastery %, if Air Magic Specialization is training or maintaining
+0.008125 seconds per Rapid Discharge level
(effect increases with skill)
- Increasing Discharge level raises the focus cost, but lowers the fizzle chance.
- Air Attunement affects the damage and stun duration.
- Stacking and charging glyphs improve the focus cost, damage, and stun duration.
Combo[edit]
+ = Shock Arrow
Active | |
---|---|
Innate |