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Reveal Hidden
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| Skill: | Sun Magic Glyph |
| Type: | Active |
| Focus Cost: | 3 |
| Execution Time: | 1 Second |
| Fizzle Chance: | 0% |
| Prerequisite Skills: | Searing Ray (Level 40) Enlightenment (Level 40) |
| Exp. to GM: | 1,212,424 (1×) |
| Reagents: | |
| Words of Power: | Solis-Desen-Presti |
| Learned From: | Adventuring Trainer |
Reveal hidden targets in an area around the player. Only works on hostile targets.
Effect[edit]
- Range: 20.2+0.2 per Reveal Hidden level
- Cooldown: 19.9 seconds−0.1 per Reveal Hidden level
- 10% Chance to consume reagents
- −20% Fizzle Chance From Equipment
- 15.8% Effective× √(Reveal Hidden level / 40)
- Increasing Reveal Hidden level doesn't affect the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the radius.
- Stacking and charging glyphs improve the focus cost.
| Active | |
|---|---|
| Innate |