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Solar Flare
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Skill: | Sun Magic Glyph |
Type: | Active |
Focus Cost: | 44 |
Execution Time: | 1 Second |
Prerequisite Skills: | Reveal Hidden (Level 40) |
Exp. to GM: | 1,212,424 (1×) |
Reagents: | Mandrake Root ×4 Black Pearl Sulfurous Ash |
Words of Power: | Solis-Asen |
Learned From: | Anya |
A ranged cone attack that strikes multiple targets with a wave of energy that does extra damage during daylight and also to undead. Sun Specialization adds a sun resistance debuff that stacks with Searing Ray.
Effect[edit]
- Range: 30
- Cooldown: 15 seconds
- 20% Chance to consume reagents
- −20% Fizzle Chance From Equipment
- 5 – 9 Sun Damage× √(Searing Ray level / 40 + intelligence / 40) (estimate)
- −10 Sun Resistance for 30 secondsOnly if Sun Magic Specialization is training or maintaining
+1% duration per Sun Magic Mastery %
- Increasing Solar Flare level raises the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the damage.
- Stacking and charging glyphs improve the focus cost, damage, and sun resistance debuff and duration.
Combo Skills[edit]
+ = Rainbow Blast
Active | |
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Innate |