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Enlightenment
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Skill: | Sun Magic Glyph |
Type: | Active |
Focus Cost: | 10 |
Execution Time: | 1 Second |
Fizzle Chance: | 0% |
Prerequisite Skills: | Light (Level 10) |
Exp. to GM: | 1,212,424 (1×) |
Words of Power: | Asen-Ylem |
Learned From: | Skills Trainer |
Increases intelligence. Enlighten does not stack with Strength of Earth or Air's Embrace. Sun Specialization adds a small spell critical hit chance bonus.
Effect[edit]
- Cooldown: 15 seconds
- −20% Fizzle Chance From Equipment
- +5.1 Intelligence for 10 minutes, 6 seconds+0.1 Intelligence and +6 seconds per Enlightenment level
- +0% Spell Critical Chance Bonus for 10 minutesOnly displays with Specialization
+0.1% chance per Sun Magic Mastery %, if Sun Magic Specialization is training or maintaining
+6 seconds per Enlightenment level
- Enlightenment can target its caster, or a pet or party member.
- Increasing Enlightenment level doesn't affect the focus cost, but lowers the fizzle chance.
- Sun Attunement affects the intelligence bonus and duration, and spell critical chance duration.
- Stacking and charging glyphs improve the focus cost, intelligence bonus and duration, and spell critical chance bonus and duration.
Limits[edit]
Enlightenment will cancel Air's Embrace and Strength of Earth, and vice versa.
Combo Skills[edit]
Active | |
---|---|
Innate |