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Bleed Effect

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A bleed effect is a physical attack that punctures, tears, or cuts in a manner that results in persistent bleeding. The persistent bleeding causes physical damage-over-time. Poison damage-over-time and Magical damage-over-time (such as fire damage) are not considered bleed effects.

Bleed Effects do zero damage to almost all Undead (but some boss Liches and mini-boss Liches are susceptible to bleed effects).

Avatar Skills that Inflict a Bleed Effect[edit]

Avatar Skills that Cancel a Bleed Effect[edit]

The skills below will cancel a damage-over-time effect, but will not cancel any non-damage debuff that was applied with the Bleed Effect. For example, rend will apply a damage-over-time and a Healing Modifier debuff, but the skills below will remove only the damage-over-time, and not the Healing Modifier debuff.

Note: Skills that do not remove a bleed effect include: Purify, Purify Burst, Healing Ray, Healing Touch, Healing Burst, Healing Blast, Douse, Cocoon of Night, Soothing Rain.

Creatures that Have a Bleed Effect Attack[edit]

Creatures that have a Bleed Effect attack include: