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Blood Bay
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Blood Bay is an open PVP map located on an atoll in Spindrift Bay. At the ends of the arms of the atoll are two towns founded by brigands and buccaneers. However, one side hosts more virtuous adventurers, while the other hosts adventurers with slightly more colorful pasts, (there’s going to be a lot of fighting on this bridge).[1][2][3][4][5][6][7]
Map[edit]
Map not available
Points of interest[edit]
- Airship Dock
- Bandit Camp
- The Beggar's Coin
- Brennan's Balcony
- Buried Ruins
- Cave
- The Devil's Mouth
- Exit to the Fall
- Exit to K'rul
- Exit to Novia (3)
- Haunted Hut
- Isle of Bones
- Judge's Watch
- North Town Crier
- Red Sash Storehouse
- Smuggler's Hold
- South Town Crier
- Toxic Gas
Residents[edit]
- The Orator
- Mayor Hinkley (Mayor)
- Rude Drunk (Drunk Scoundrel)
- Epiphany Beech (Blood Bay Town Crier)
- Housing Decorations Merchant
- Housing Deeds Merchant
- Banker
- Blacksmith
- Crafting Supplies Merchant
- Crafting Trainer
- Magic Reagents Merchant
- Adventuring Trainer
- Public Vendor
- Waitress
- Innkeeper
- Guard
Quests[edit]
Bestiary[edit]
The loot information stated is only a reference for known drops. The chance for these items to drop vary by creature and scene. Adv Exp stated is the default Adv Exp when in a scene in a Private instance not in a party.
Creature | Hit Points | Damage | Adv Exp | Gold | Loot |
---|---|---|---|---|---|
Air Elemental | 362 | Unknown | Unknown | ||
Ancient Ferocious Obsidian Golem | Unknown | Unknown | Unknown | -23 | |
Ancient Obsidian Golem | 1567 | Unknown | Unknown | -23 | ![]() ![]() ![]() ![]() |
Archer | Unknown | Unknown | Unknown | ||
Clockwork Attack Cat | Unknown | Unknown | Unknown | ||
Clockwork Dragon | Unknown | Unknown | Unknown | ![]() ![]() ![]() | |
Dolorast Vrul | Unknown | Unknown | Unknown | ||
Elite Skeleton Archer | Unknown | Unknown | Unknown | ||
Elite Skeleton Footman | Unknown | Unknown | Unknown | ||
Elite Skeleton Mage | Unknown | Unknown | Unknown | ||
Fire Elemental | 362 | Unknown | Unknown | -23 | ![]() |
Flesh Flayer | 1445 | Unknown | Unknown | ![]() ![]() ![]() ![]() ![]() | |
Garem Sloe | Unknown | Unknown | Unknown | ||
Ghost | Unknown | Unknown | Unknown | ||
Hardened Skeleton Archer | Unknown | Unknown | Unknown | ||
Hardened Skeleton Footman | Unknown | Unknown | Unknown | ||
Huge Crocodile | 427 | Unknown | Unknown | ![]() ![]() ![]() | |
Imp | Unknown | Unknown | Unknown | ||
Invader | Unknown | Unknown | Unknown | ||
Kobold Archer | 478 | Unknown | Unknown | -35 | ![]() ![]() ![]() ![]() |
Kobold Fighter | 555-765 | Unknown | Unknown | -58 | ![]() ![]() ![]() |
Kobold Gunner | Unknown | Unknown | Unknown | ||
Kobold Mage | Unknown | Unknown | Unknown | ||
Legendary Crocodile | Unknown | Unknown | Unknown | ||
Massive Crocodile | Unknown | Unknown | Unknown | ||
Obsidian Golem | 483 | Unknown | Unknown | -16 | ![]() ![]() ![]() |
Paxillus Involutus | Unknown | Unknown | Unknown | ||
Plunderer | Unknown | Unknown | Unknown | ||
Privateer | Unknown | Unknown | Unknown | ||
Raider | Unknown | Unknown | Unknown | ||
Ravager | Unknown | Unknown | Unknown | ||
Red Sash Archer | Unknown | Unknown | Unknown | ||
Red Sash Fighter | Unknown | Unknown | Unknown | ||
Red Sash Wizard | Unknown | Unknown | Unknown | ||
Relic Hunter | Unknown | Unknown | Unknown | ||
Rogue | Unknown | Unknown | Unknown | ||
Sand Elemental | 448 | Unknown | Unknown | -93 | ![]() ![]() ![]() ![]() |
Shock Monkey Alpha | Unknown | Unknown | Unknown | ||
Shock Monkey Beta | 1186 | Unknown | Unknown | -23 | ![]() ![]() ![]() |
Shock Monkey Gamma | Unknown | Unknown | Unknown | ||
Shock Monkey Gold | Unknown | Unknown | Unknown | ||
Skeleton Warrior | Unknown | Unknown | Unknown | ||
Skull Cutter | 1100 | Unknown | Unknown | -50 | ![]() |
Swashbuckler | Unknown | Unknown | Unknown | ||
Water Elemental | Unknown | Unknown | Unknown |
Resources[edit]
Resource Node | Craft Exp | Skill | Yield |
---|---|---|---|
Oyster Bed | Unknown | Foraging![]() |
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Ash Deposit | Unknown | Mining![]() |
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Nightshade Plant | Unknown | Foraging![]() |
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Coconut | Unknown | Foraging![]() |
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Brimstone | Unknown | Mining![]() |
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Iron Vein | Unknown | Mining![]() |
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Copper Vein | Unknown | Mining![]() |
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Mandrake Plant | Unknown | Foraging![]() |
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Salt | Unknown | Mining![]() |
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Pile of Scales | Unknown | Mining![]() |
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Silver Vein | Unknown | Mining![]() |
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Gold Vein | Unknown | Mining![]() |
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Citrine Crystal | Unknown | Mining![]() |
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Lore[edit]
Blood Bay is a tropical island that was smashed by shards of the moons during the Cataclysm. These shards triggered a massive volcanic event that is still happening today. Toxic minerals in the lava have stained the water red, giving the island its distinctive name. Obsidian Shards in the area make the Protection of the Oracle impossible, making the entire island an Open PvP zone where Outlanders slaughter each other at will. Due to the incredibly unstable nature of the island, only the most desperate and dangerous individuals dare live there: Pirates, Brigands, Thieves, etc. In response, some others who follow a more virtuous path have taken it upon themselves also reside here to keep a watchful eye on the miscreants of the island. Both groups have formed their own settlements on the highest cliffs opposite the volcano above the bay. These two settlements represent opposite ends of the spectrum of virtue and are known as Scoundrel’s Hold and Judge’s Watch, respectively. In future releases if your virtue is high, the townspeople of Judge’s Watch will interact with you, but if your virtue is low, they will refuse to have any business with you. The opposite will be true for Scoundrel’s Hold, where they will only interact with you if your virtue is low. For R38, the NPCs work just like other towns and the virtue mechanic does not yet factor in. Outside the towns, the island is filled with dangerous beasts and a landscape just as dangerous, filled with quicksand (slows you down), fields of poison gas, magic-boosting shards, magic nullifying shards, fields of confusion, and other hazards.[8]
Trivia[edit]
- Inspirations for Blood Bay include Buccaneer's Den and the Twin Montors.
- Blood Bay is going to be an Open PVP area with two NPC towns, player housing, adventuring areas, and entrances to underground adventure areas. It is going to be a testing ground for several systems that will in turn propagate to other parts of the game if successful.
- As part of our work on traps in Release 38, the tech for moving platforms was created. Players can now move on platforms for things like elevators, mine carts, etc. The first example is an airship patrol of Blood Bay.[9]
- The older style map for this scene can be found at https://www.shroudoftheavatar.com/map//?map_id=670
Gallery[edit]
External Links[edit]
References[edit]
- ↑ Update of the Avatar #203 - 2016.11.18: The Making of Blood Bay
- ↑ Update of the Avatar #204 - 2016.11.25: The Making of Blood Bay
- ↑ Update of the Avatar #205 - 2016.12.02: The Making of Blood Bay (cont)
- ↑ Update of the Avatar #206 - 2016.12.09: The Making of Blood Bay (cont)
- ↑ Update of the Avatar #207 - 2016.12.16: The Making of Blood Bay (cont)
- ↑ Update of the Avatar #208 - 2016.12.23: The Making of Blood Bay (cont)
- ↑ Update of the Avatar #209 - 2017.01.06: The Making of Blood Bay (cont)
- ↑ Release 38
- ↑ Update of the Avatar #211 - 2017.01.20: Moving Platforms – Blood Bay Air Patrol