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Banish Undead
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Skill: | Life Magic Glyph |
Type: | Active |
Focus Cost: | 15 |
Execution Time: | 1 Second |
Fizzle Chance: | 0% |
Prerequisite Skills: | Purify (Level 40) |
Exp. to GM: | 2,424,848 (2×) |
Reagents: | Corpse Wax Garlic ×4 Sulfurous Ash |
Words of Power: | Desen-Xen-Corp |
Learned From: | Adventuring Trainer |
Direct damage to undead. Life Specialization increases the minimum damage it inflicts.
Effect[edit]
- Range: 20
- Cooldown: 15 seconds
- 30% Chance to consume reagents
- −50% Fizzle Chance From Equipment
- 0 – 31 Life Damage× √(Banish Undead level / 40 + intelligence / 40) (estimate)
- Increasing Banish Undead level raises the focus cost, but lowers the fizzle chance.
- Life Attunement affects the damage.
- Stacking and charging glyphs improve the focus cost and damage.
- Banish Undead must hit an undead target to train levels. Alternatively, the Cleansing Rain combo can train Banish Undead without a target.
Combo Skills[edit]
- Cleansing Rain: Heals friendly players and damages undead in an area effect over time.
+ = Cleansing Rain
Trivia[edit]
- In Release 18 had changed reagents, increased damage and if undead is killed by this spell it should prevent it from resurrecting it.
- Banish Undead: If the killing blow to an undead is from the “Banish Undead” spell then they will not resurrect. Banish Undead also does far more damage to undead creatures now.
- Undead however, no longer resurrect (as of Release 109). Undead no longer resurrecting was changed in (release needed).
Active | |
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Innate |
Combat | |
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Magic only |