Thank you for visiting SotAwiki, a Shroud of the Avatar Wiki Encyclopedia. If you see any information that is outdated, please take the time to update it, or if you prefer, leave a message for other editors. This community wiki is for the benefit of all Avatars!
Search by property
Jump to navigation
Jump to search
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Empower Chaos + (Reduce Chaos spell fizzle chance)
- Chaos Control + (Reduce backfire chance)
- Root + (Reduce targets movement speed. Duration ba … Reduce targets movement speed. Duration based on the relative earth attunement levels, skill level, and the caster's strength. The duration of the root will be decreased based on the targets strength. Earth Specialization increases the duration of the root.zation increases the duration of the root.)
- Blind + (Reduces attack accuracy of a target. Sun Specialization adds a critical hit damage reduction.)
- Refresh + (Reduces cooldown on summoning a tamed creature)
- Concentration + (Reduces max focus drain from tamed creatures)
- Rhythmic Readiness + (Reduces the activation time for bard songs)
- Obedience + (Reduces the health at which a tamed animal will flee combat)
- Douse + (Removes a fire damage-over-time debuff & adds a fire damage resistance. Water Specialization increases the duration.)
- Knight's Grace + (Removes stuns, bleeds, and slow effects instantly. Heavy Armor Specialization adds a Heavy Armor Specialization buff for 30 seconds.)
- Resurrect Creature + (Resurrects a tamed creature. Taming Specialization reduces the focus cost and reagent cost.)
- Reveal Hidden + (Reveal hidden targets in an area around the player. Only works on hostile targets.)
- File:SotA Royal Warrant.jpg + (Royal Warrant Digital Plaque)
- File:SotA Royal Warrant plaque.jpg + (Royal Warrant Physical Plaque (concept))
- Safe Fall + (Safe Fall allows players to fall greater distances before taking damage.)
- File:Kingsport.jpg + (Screenshot taken from [http://www.ign.com/videos/2013/10/31/shroud-of-the-avatar-developer-commentary IGN: Shroud of the Avatar Developer Commentary: 6 Month Progress Video]))
- File:SotA SequannaTitanLove.jpg + (Sequanna, the Titan of Love)
- Shield Specialization + (Shield Specialization is the devotion of o … Shield Specialization is the devotion of one's self to the study of the proper use of shields. It increases the power of and flexibility of all other active skills in the Shield tree. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.kill currently set to maintain to unlearn.)
- Flaming Bash + (Shield attack also inflicts fire damage over time and a chance of stun)
- Shield Smash + (Shield attack that inflicts earth damage with a chance of stun and knockback)
- Shield Preservation + (Shield durability damage reduced)
- Healing Touch + (Short range healing spell that gains a bonus based on the time since the caster harmed any target. Life Specialization will decrease the cast and lock time.)
- Death Touch + (Short range life drain spell that becomes more powerful the closer the caster is to death. Death Specialization adds a chance to apply a -5 Death Resistance debuff to the target. This can stack up to 3 times.)
- File:SotA BotA Ch15 illustration small.png + (Sign for 'The Brothers Tassilo and Toschlog')
- File:Sheep.jpg + (Single sheep, found in a flock in [[Owl's Head]])
- Alchemy Proficiency + (Skill in Alchemy)
- Pugilism + (Skill with bare fisted combat. Subterfuge Specialization increases the range at which Pugilism can hit.)
- File:SotA Concept Skull Island.jpg + (Skull Island - Concept Art)
- Elixir Receptive + (Slightly increases the effectiveness of consumable effects. NOTE: Learning this skill will untrain the Tactics skill Elixir Extension. To train this skill you must set Elixir Extension to untrain.)
- Ice Field + (Slow multiple targets in an area of effect chosen by the caster. Water Specialization increases the duration.)
- Testudo + (Slows the player but increases damage resistance for allies in a radius around the player, effect increases for each ally equipped with a shield. Shield Specialization increases the range of the defensive buff.)
- Discharge + (Small radius low damage area-of-effect with a chance of stun, centered on the caster. Both damage and stun duration are increased slightly based on the caster's dexterity. Air Specialization will increase the chance for stun.)
- File:SotA Concept Enemy Spiders.jpg + (Spiders - Concept Art)
- Spinning Attack + (Spinning attack that hits multiple targets … Spinning attack that hits multiple targets around player. Also creates significant aggro from all targets. Polearm Specialization adds a chance to apply an additional bleed effect to all targets. This also adds a damage avoidance debuff. Specialization also increases the duration of the debuff.also increases the duration of the debuff.)
- Chaos Storm + (Storm that fires [[Chaos Bolt|Chaos bolts]])
- Subterfuge Specialization + (Subterfuge Specialization is the devotion … Subterfuge Specialization is the devotion of one's self to learning all things sneaky. It increases all aspects of active skills within the subterfuge tree. NOTE: Only one Specialization skill may be trained and one additional skill maintained at any given time or two may be set to maintain. Enabling training for a different specialization skill may set a specialization skill currently set to maintain to unlearn.kill currently set to maintain to unlearn.)
- Undead Mastery + (Summoned Undead are stronger)
- Mummified Undead + (Summoned Undead decay slower)
- Summon Lich + (Summons a Lich)
- Summon Phoenix + (Summons a Phoenix)
- Summon Skeleton + (Summons a Skeleton)
- Summon Water Elemental + (Summons a Water Elemental)
- Summon Fire Elemental + (Summons a [[Fire Elemental]])
- Summon Ghoul + (Summons a [[Ghoul]])
- Elysian Illumination + (Summons a beam of light that provides a Su … Summons a beam of light that provides a Sun Attunement buff to the caster, heals those near the caster, and damages enemies near the caster. Undead receive additional damage. Sun Specialization provides additional healing and damage amounts and also extends the duration of the spell. This spell is considered a shield spell and only a single shield spell can be active at any given time.eld spell can be active at any given time.)
- Light + (Summons a bright light. This spell cannot fizzle. The duration of this spell increases with skill level. Sun Specialization increases the duration)
- Stone Wall + (Summons a destructable stone wall that blocks movement)
- Shield of Air + (Summons a shield of air that grants additi … Summons a shield of air that grants additional air attunement and also blocks all damage at the cost of great concentration. Air Specialization increase the duration. This spell is considered a shield spell, and only a single shield spell can be active at any given time.eld spell can be active at any given time.)
- Shield of Crystal + (Summons a shield of crystal that increases max health and increases earth attunement. Earth Specialization adds damage avoidance. This spell is considered a shield spell, and only one shield spell can be active at any given time.)
- Shield of Ice + (Summons a shield of ice that increases water attunement and Damage Avoidance and Fire Resistance. Water Specialization increases the duration. This spell is considered a shield spell, and only one shield spell can be active at any given time.)
- Meteor Shower + (Summons a shower of powerful meteors. Lunar Specialization reduces the cool down timer on Meteor Shower.)