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Magic
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Magic are the nine schools of magic in Shroud of the Avatar, as represented on the Magic Sigil.
Sun Magic[edit]
Main article: Sun Magic
Removing/reducing stealth
- Active:
- Innate:
Earth Magic[edit]
Main article: Earth Magic
Physical attacks with stun effects, crowd control
- Active:
- Innate:
Life Magic[edit]
Main article: Life Magic
Healing, curing, fighting death
- Active:
- Innate:
Water Magic[edit]
Main article: Water Magic
Icy attacks that slow targets, minor healing, fight fire
- Active:
- Innate:
Moon Magic[edit]
Main article: Moon Magic
Stealth
- Active:
- Innate:
Air Magic[edit]
Main article: Air Magic
Electric attacks, speed, and dexterity
- Active:
- Innate:
Death Magic[edit]
Main article: Death Magic
Transferring life to caster from enemies, summoning Undead
- Active:
- Innate:
Fire Magic[edit]
Main article: Fire Magic
Damage over time
- Active:
- Innate:
Chaos Magic[edit]
Main article: Chaos Magic
Disruption, High chance of fizzle and backfire (unpredictable effects)
- Active:
- Innate:
See also[edit]
External Reference[edit]
- This is extremely old and outdated information only for historical purposes: Magic, Combat, and Crafting Skills on the Shroud of the Avatar Forums